/** * @file llchatbar.cpp * @brief LLChatBar class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llchatbar.h" #include "imageids.h" #include "llfontgl.h" #include "llrect.h" #include "llerror.h" #include "llparcel.h" #include "llstring.h" #include "message.h" #include "llfocusmgr.h" #include "llagent.h" #include "llbutton.h" #include "llcombobox.h" #include "llcommandhandler.h" // secondlife:///app/chat/ support #include "llviewercontrol.h" #include "llfloaterchat.h" #include "llgesturemgr.h" #include "llkeyboard.h" #include "lllineeditor.h" #include "llstatusbar.h" #include "lltextbox.h" #include "lluiconstants.h" #include "llviewergesture.h" // for triggering gestures #include "llviewermenu.h" // for deleting object with DEL key #include "llviewerstats.h" #include "llviewerwindow.h" #include "llframetimer.h" #include "llresmgr.h" #include "llworld.h" #include "llinventorymodel.h" #include "llmultigesture.h" #include "llui.h" #include "llviewermenu.h" #include "lluictrlfactory.h" #include "chatbar_as_cmdline.h" // [RLVa:KB] #include "rlvhandler.h" // [/RLVa:KB] #if SHY_MOD //Command handler #include "llvoavatarself.h" #include "shcommandhandler.h" #endif //shy_mod // // Globals // const F32 AGENT_TYPING_TIMEOUT = 5.f; // seconds LLChatBar *gChatBar = NULL; // legacy calllback glue void toggleChatHistory(); //void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel); // [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.2a void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel); // [/RLVa:KB] void really_send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel); class LLChatBarGestureObserver : public LLGestureManagerObserver { public: LLChatBarGestureObserver(LLChatBar* chat_barp) : mChatBar(chat_barp){} virtual ~LLChatBarGestureObserver() {} virtual void changed() { mChatBar->refreshGestures(); } private: LLChatBar* mChatBar; }; // // Functions // LLChatBar::LLChatBar() : LLLayoutPanel(), mInputEditor(NULL), mGestureLabelTimer(), mLastSpecialChatChannel(0), mIsBuilt(FALSE), mGestureCombo(NULL), mObserver(NULL) { setIsChrome(TRUE); #if !LL_RELEASE_FOR_DOWNLOAD childDisplayNotFound(); #endif } LLChatBar::~LLChatBar() { LLGestureMgr::instance().removeObserver(mObserver); delete mObserver; mObserver = NULL; // LLView destructor cleans up children } BOOL LLChatBar::postBuild() { if (LLUICtrl* history_ctrl = findChild("History")) history_ctrl->setCommitCallback(boost::bind(&toggleChatHistory)); if (LLUICtrl* say_ctrl = getChild("Say")) say_ctrl->setCommitCallback(boost::bind(&LLChatBar::onClickSay, this, _1)); // attempt to bind to an existing combo box named gesture if (LLComboBox* gesture_combo = findChild("Gesture")) setGestureCombo(gesture_combo); mInputEditor = findChild("Chat Editor"); if (mInputEditor) { mInputEditor->setKeystrokeCallback(boost::bind(&LLChatBar::onInputEditorKeystroke,this)); mInputEditor->setFocusLostCallback(boost::bind(&LLChatBar::onInputEditorFocusLost)); mInputEditor->setFocusReceivedCallback(boost::bind(&LLChatBar::onInputEditorGainFocus)); mInputEditor->setCommitOnFocusLost( FALSE ); mInputEditor->setRevertOnEsc( FALSE ); mInputEditor->setIgnoreTab(TRUE); mInputEditor->setPassDelete(TRUE); mInputEditor->setReplaceNewlinesWithSpaces(FALSE); mInputEditor->setEnableLineHistory(TRUE); } mIsBuilt = TRUE; return TRUE; } //----------------------------------------------------------------------- // Overrides //----------------------------------------------------------------------- // virtual BOOL LLChatBar::handleKeyHere( KEY key, MASK mask ) { BOOL handled = FALSE; // ALT-RETURN is reserved for windowed/fullscreen toggle if( KEY_RETURN == key ) { if (mask == MASK_CONTROL) { // shout sendChat(CHAT_TYPE_SHOUT); handled = TRUE; } else if (mask == MASK_SHIFT) { // whisper sendChat( CHAT_TYPE_WHISPER ); handled = TRUE; } else if (mask == MASK_NONE) { // say sendChat( CHAT_TYPE_NORMAL ); handled = TRUE; } } // only do this in main chatbar else if (KEY_ESCAPE == key && mask == MASK_NONE && gChatBar == this) { stopChat(); handled = TRUE; } return handled; } void LLChatBar::refresh() { // HACK: Leave the name of the gesture in place for a few seconds. const F32 SHOW_GESTURE_NAME_TIME = 2.f; if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME) { LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL; if (gestures) gestures->selectFirstItem(); mGestureLabelTimer.stop(); } if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING)) { gAgent.stopTyping(); } if (LLUICtrl* history_ctrl = findChild("History")) history_ctrl->setValue(LLFloaterChat::instanceVisible()); if (LLUICtrl* say_ctrl = getChild("Say")) say_ctrl->setEnabled(mInputEditor->getText().size() > 0); //childSetEnabled("Shout", mInputEditor->getText().size() > 0); createDummyWidget Making Dummy -HgB } void LLChatBar::refreshGestures() { if (mGestureCombo) { //store current selection so we can maintain it std::string cur_gesture = mGestureCombo->getValue().asString(); mGestureCombo->selectFirstItem(); std::string label = mGestureCombo->getValue().asString();; // clear mGestureCombo->clearRows(); // collect list of unique gestures std::map unique; LLGestureMgr::item_map_t::const_iterator it; const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures(); for (it = active_gestures.begin(); it != active_gestures.end(); ++it) { LLMultiGesture* gesture = (*it).second; if (gesture) { if (!gesture->mTrigger.empty()) { unique[gesture->mTrigger] = TRUE; } } } // add unique gestures std::map ::iterator it2; for (it2 = unique.begin(); it2 != unique.end(); ++it2) { mGestureCombo->addSimpleElement((*it2).first); } mGestureCombo->sortByName(); // Insert label after sorting, at top, with separator below it mGestureCombo->addSeparator(ADD_TOP); mGestureCombo->addSimpleElement(getString("gesture_label"), ADD_TOP); if (!cur_gesture.empty()) { mGestureCombo->selectByValue(LLSD(cur_gesture)); } else { mGestureCombo->selectFirstItem(); } } } // Move the cursor to the correct input field. void LLChatBar::setKeyboardFocus(BOOL focus) { if (focus) { if (mInputEditor) { mInputEditor->setFocus(TRUE); mInputEditor->selectAll(); } } else if (gFocusMgr.childHasKeyboardFocus(this)) { if (mInputEditor) { mInputEditor->deselect(); } setFocus(FALSE); } } // Ignore arrow keys in chat bar void LLChatBar::setIgnoreArrowKeys(BOOL b) { if (mInputEditor) { mInputEditor->setIgnoreArrowKeys(b); } } BOOL LLChatBar::inputEditorHasFocus() { return mInputEditor && mInputEditor->hasFocus(); } std::string LLChatBar::getCurrentChat() { return mInputEditor ? mInputEditor->getText() : LLStringUtil::null; } void LLChatBar::setGestureCombo(LLComboBox* combo) { mGestureCombo = combo; if (mGestureCombo) { mGestureCombo->setCommitCallback(boost::bind(&LLChatBar::onCommitGesture, this, _1)); // now register observer since we have a place to put the results mObserver = new LLChatBarGestureObserver(this); LLGestureMgr::instance().addObserver(mObserver); // refresh list from current active gestures refreshGestures(); } } //----------------------------------------------------------------------- // Internal functions //----------------------------------------------------------------------- // If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20. // Otherwise returns input and channel 0. LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel) { if (mesg[0] == '/' && mesg[1] == '/') { // This is a "repeat channel send" *channel = mLastSpecialChatChannel; return mesg.substr(2, mesg.length() - 2); } else if (mesg[0] == '/' && mesg[1] && ( LLStringOps::isDigit(mesg[1]) // || mesg[1] == '-' )) // { // This a special "/20" speak on a channel S32 pos = 0; // if(mesg[1] == '-') pos++; // // Copy the channel number into a string LLWString channel_string; llwchar c; do { c = mesg[pos+1]; channel_string.push_back(c); pos++; } while(c && pos < 64 && LLStringOps::isDigit(c)); // Move the pointer forward to the first non-whitespace char // Check isspace before looping, so we can handle "/33foo" // as well as "/33 foo" while(c && iswspace(c)) { c = mesg[pos+1]; pos++; } mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10); // if(mesg[1] == '-') mLastSpecialChatChannel = -mLastSpecialChatChannel; // *channel = mLastSpecialChatChannel; return mesg.substr(pos, mesg.length() - pos); } else { // This is normal chat. *channel = 0; return mesg; } } // void LLChatBar::sendChat( EChatType type ) { if (mInputEditor) { LLWString text = mInputEditor->getConvertedText(); if (!text.empty()) { // store sent line in history, duplicates will get filtered if (mInputEditor) mInputEditor->updateHistory(); S32 channel = 0; stripChannelNumber(text, &channel); std::string utf8text = wstring_to_utf8str(text);//+" and read is "+llformat("%f",readChan)+" and undone is "+llformat("%d",undoneChan)+" but actualy channel is "+llformat("%d",channel); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { if (gSavedSettings.getBOOL("AscentAutoCloseOOC") && (utf8text.length() > 1)) { //Check if it needs the end-of-chat brackets -HgB if (utf8text.find("((") == 0 && utf8text.find("))") == -1) { if(utf8text.at(utf8text.length() - 1) == ')') utf8text+=" "; utf8text+="))"; } else if(utf8text.find("[[") == 0 && utf8text.find("]]") == -1) { if(utf8text.at(utf8text.length() - 1) == ']') utf8text+=" "; utf8text+="]]"; } if (utf8text.find("((") == -1 && utf8text.find("))") == (utf8text.length() - 2)) { if(utf8text.at(0) == '(') utf8text.insert(0," "); utf8text.insert(0,"(("); } else if (utf8text.find("[[") == -1 && utf8text.find("]]") == (utf8text.length() - 2)) { if(utf8text.at(0) == '[') utf8text.insert(0," "); utf8text.insert(0,"[["); } } // Convert MU*s style poses into IRC emotes here. if (gSavedSettings.getBOOL("AscentAllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3) { if (utf8text.find(":'") == 0) { utf8text.replace(0, 1, "/me"); } else if (isalpha(utf8text.at(1))) // Do not prevent smileys and such. { utf8text.replace(0, 1, "/me "); } } // discard returned "found" boolean LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType; if(type == CHAT_TYPE_OOC) nType=CHAT_TYPE_NORMAL; else nType=type; if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, nType)) { // Chat with animation #if SHY_MOD //Command handler if(!SHCommandHandler::handleCommand(true, utf8_revised_text, gAgentID, (LLViewerObject*)gAgentAvatarp))//returns true if handled #endif //shy_mod sendChatFromViewer(utf8_revised_text, nType, TRUE); } } } childSetValue("Chat Editor", LLStringUtil::null); gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn")) { stopChat(); } } //----------------------------------------------------------------------- // Static functions //----------------------------------------------------------------------- // static void LLChatBar::startChat(const char* line) { gChatBar->setVisible(TRUE); gChatBar->setKeyboardFocus(TRUE); gSavedSettings.setBOOL("ChatVisible", TRUE); if (line && gChatBar->mInputEditor) { std::string line_string(line); gChatBar->mInputEditor->setText(line_string); } // always move cursor to end so users don't obliterate chat when accidentally hitting WASD gChatBar->mInputEditor->setCursorToEnd(); } // Exit "chat mode" and do the appropriate focus changes // static void LLChatBar::stopChat() { // In simple UI mode, we never release focus from the chat bar gChatBar->setKeyboardFocus(FALSE); // If we typed a movement key and pressed return during the // same frame, the keyboard handlers will see the key as having // gone down this frame and try to move the avatar. gKeyboard->resetKeys(); gKeyboard->resetMaskKeys(); // stop typing animation gAgent.stopTyping(); // hide chat bar so it doesn't grab focus back gChatBar->setVisible(FALSE); gSavedSettings.setBOOL("ChatVisible", FALSE); } void LLChatBar::onInputEditorKeystroke() { LLWString raw_text; if (mInputEditor) raw_text = mInputEditor->getWText(); // Can't trim the end, because that will cause autocompletion // to eat trailing spaces that might be part of a gesture. LLWStringUtil::trimHead(raw_text); S32 length = raw_text.length(); //if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences // [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) if ( (length > 0) && (raw_text[0] != '/') && (!gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT)) ) // [/RLVa:KB] { gAgent.startTyping(); } else { gAgent.stopTyping(); } /* Doesn't work -- can't tell the difference between a backspace that killed the selection vs. backspace at the end of line. if (length > 1 && text[0] == '/' && key == KEY_BACKSPACE) { // the selection will already be deleted, but we need to trim // off the character before std::string new_text = raw_text.substr(0, length-1); mInputEditor->setText( new_text ); mInputEditor->setCursorToEnd(); length = length - 1; } */ KEY key = gKeyboard->currentKey(); // Ignore "special" keys, like backspace, arrows, etc. if (length > 1 && raw_text[0] == '/' && key < KEY_SPECIAL) { // we're starting a gesture, attempt to autocomplete std::string utf8_trigger = wstring_to_utf8str(raw_text); std::string utf8_out_str(utf8_trigger); if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str)) { if (mInputEditor) { std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size()); mInputEditor->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part S32 outlength = mInputEditor->getLength(); // in characters // Select to end of line, starting from the character // after the last one the user typed. mInputEditor->setSelection(length, outlength); } } //llinfos << "GESTUREDEBUG " << trigger // << " len " << length // << " outlen " << out_str.getLength() // << llendl; } } // static void LLChatBar::onInputEditorFocusLost() { // stop typing animation gAgent.stopTyping(); } // static void LLChatBar::onInputEditorGainFocus() { LLFloaterChat::setHistoryCursorAndScrollToEnd(); } // static void LLChatBar::onClickSay( LLUICtrl* ctrl ) { std::string cmd = ctrl->getValue().asString(); e_chat_type chat_type = CHAT_TYPE_NORMAL; if (cmd == "shout") { chat_type = CHAT_TYPE_SHOUT; } else if (cmd == "whisper") { chat_type = CHAT_TYPE_WHISPER; } sendChat(chat_type); } void LLChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate) { sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate); } void LLChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate) { // Look for "/20 foo" channel chats. S32 channel = 0; LLWString out_text = stripChannelNumber(wtext, &channel); std::string utf8_out_text = wstring_to_utf8str(out_text); std::string utf8_text = wstring_to_utf8str(wtext); utf8_text = utf8str_trim(utf8_text); if (!utf8_text.empty()) { utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1); } // [RLVa:KB] - Checked: 2010-03-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0b if ( (0 == channel) && (rlv_handler_t::isEnabled()) ) { // Adjust the (public) chat "volume" on chat and gestures (also takes care of playing the proper animation) if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) ) type = CHAT_TYPE_WHISPER; else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) ) type = CHAT_TYPE_NORMAL; else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) ) type = CHAT_TYPE_NORMAL; animate &= !gRlvHandler.hasBehaviour( (!RlvUtil::isEmote(utf8_text)) ? RLV_BHVR_REDIRCHAT : RLV_BHVR_REDIREMOTE ); } // [/RLVa:KB] LLCachedControl disable_chat_animation("SGDisableChatAnimation"); // Don't animate for chats people can't hear (chat to scripts) if (animate && (channel == 0) && !disable_chat_animation) { if (type == CHAT_TYPE_WHISPER) { lldebugs << "You whisper " << utf8_text << llendl; gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START); } else if (type == CHAT_TYPE_NORMAL) { lldebugs << "You say " << utf8_text << llendl; gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START); } else if (type == CHAT_TYPE_SHOUT) { lldebugs << "You shout " << utf8_text << llendl; gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START); } else { llinfos << "send_chat_from_viewer() - invalid volume" << llendl; return; } } else { if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP) { lldebugs << "Channel chat: " << utf8_text << llendl; } } send_chat_from_viewer(utf8_out_text, type, channel); } // [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.2a void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel) // [/RLVa:KB] { // [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0a // Only process chat messages (ie not CHAT_TYPE_START, CHAT_TYPE_STOP, etc) if ( (rlv_handler_t::isEnabled()) && ( (CHAT_TYPE_WHISPER == type) || (CHAT_TYPE_NORMAL == type) || (CHAT_TYPE_SHOUT == type) ) ) { if (0 == channel) { // (We already did this before, but LLChatHandler::handle() calls this directly) if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) ) type = CHAT_TYPE_WHISPER; else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) ) type = CHAT_TYPE_NORMAL; else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) ) type = CHAT_TYPE_NORMAL; // Redirect chat if needed if ( ( (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT) || (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE)) ) && (gRlvHandler.redirectChatOrEmote(utf8_out_text)) ) ) { return; } // Filter public chat if sendchat restricted if (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) gRlvHandler.filterChat(utf8_out_text, true); } else { // Don't allow chat on a non-public channel if sendchannel restricted (unless the channel is an exception) if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHANNEL)) && (!gRlvHandler.isException(RLV_BHVR_SENDCHANNEL, channel)) ) return; // Don't allow chat on debug channel if @sendchat, @redirchat or @rediremote restricted (shows as public chat on viewers) if (CHAT_CHANNEL_DEBUG == channel) { bool fIsEmote = RlvUtil::isEmote(utf8_out_text); if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) || ((!fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT))) || ((fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE))) ) { return; } } } } // [/RLVa:KB] // Split messages that are too long, same code like in llimpanel.cpp U32 split = MAX_MSG_BUF_SIZE - 1; U32 pos = 0; U32 total = utf8_out_text.length(); // Don't break null messages if (total == 0) { really_send_chat_from_viewer(utf8_out_text, type, channel); } while (pos < total) { U32 next_split = split; if (pos + next_split > total) { next_split = total - pos; } else { // don't split utf-8 bytes while (U8(utf8_out_text[pos + next_split]) != 0x20 // space && U8(utf8_out_text[pos + next_split]) != 0x21 // ! && U8(utf8_out_text[pos + next_split]) != 0x2C // , && U8(utf8_out_text[pos + next_split]) != 0x2E // . && U8(utf8_out_text[pos + next_split]) != 0x3F // ? && next_split > 0) { --next_split; } if (next_split == 0) { next_split = split; LL_WARNS("Splitting") << "utf-8 couldn't be split correctly" << LL_ENDL; } else { ++next_split; } } std::string send = utf8_out_text.substr(pos, next_split); pos += next_split; really_send_chat_from_viewer(send, type, channel); } } // This should do nothing other than send chat, with no other processing. void really_send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel) { LLMessageSystem* msg = gMessageSystem; // if(channel >= 0) { // msg->newMessageFast(_PREHASH_ChatFromViewer); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ChatData); msg->addStringFast(_PREHASH_Message, utf8_out_text); msg->addU8Fast(_PREHASH_Type, type); msg->addS32("Channel", channel); // } else { msg->newMessage("ScriptDialogReply"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addUUID("ObjectID", gAgent.getID()); msg->addS32("ChatChannel", channel); msg->addS32("ButtonIndex", 0); msg->addString("ButtonLabel", utf8_out_text); } // gAgent.sendReliableMessage(); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT); } void LLChatBar::onCommitGesture(LLUICtrl* ctrl) { LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL; if (gestures) { S32 index = gestures->getFirstSelectedIndex(); if (index == 0) { return; } const std::string& trigger = gestures->getSelectedValue().asString(); // pretend the user chatted the trigger string, to invoke // substitution and logging. std::string text(trigger); std::string revised_text; LLGestureMgr::instance().triggerAndReviseString(text, &revised_text); revised_text = utf8str_trim(revised_text); if (!revised_text.empty()) { // Don't play nodding animation sendChatFromViewer(revised_text, CHAT_TYPE_NORMAL, FALSE); } } mGestureLabelTimer.start(); if (mGestureCombo != NULL) { // free focus back to chat bar mGestureCombo->setFocus(FALSE); } } void toggleChatHistory() { LLFloaterChat::toggleInstance(LLSD()); } class LLChatHandler : public LLCommandHandler { public: // not allowed from outside the app LLChatHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { } // Your code here bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web) { if (tokens.size() < 2) return false; S32 channel = tokens[0].asInteger(); std::string mesg = tokens[1].asString(); send_chat_from_viewer(mesg, CHAT_TYPE_NORMAL, channel); return true; } }; // Creating the object registers with the dispatcher. LLChatHandler gChatHandler;