/** * @file llparticipantlist.h * @brief LLParticipantList intended to update view(LLAvatarList) according to incoming messages * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_PARTICIPANTLIST_H #define LL_PARTICIPANTLIST_H #include "lllayoutstack.h" class LLSpeakerMgr; class LLScrollListCtrl; class LLUICtrl; class LLParticipantList : public LLLayoutPanel { LOG_CLASS(LLParticipantList); public: typedef boost::function validate_speaker_callback_t; LLParticipantList(LLSpeakerMgr* data_source, bool show_text_chatters); /*virtual*/ BOOL postBuild(); ~LLParticipantList(); /** * Adds specified avatar ID to the existing list if it is not Agent's ID * * @param[in] avatar_id - Avatar UUID to be added into the list */ void addAvatarIDExceptAgent(const LLUUID& avatar_id); /** * Refreshes the participant list. */ void refreshSpeakers(); /** * Set a callback to be called before adding a speaker. Invalid speakers will not be added. * * If the callback is unset all speakers are considered as valid. * * @see onAddItemEvent() */ void setValidateSpeakerCallback(validate_speaker_callback_t cb); void setVoiceModerationCtrlMode(const bool& moderated_voice); protected: /** * LLSpeakerMgr event handlers */ bool onAddItemEvent(LLPointer event, const LLSD& userdata); bool onRemoveItemEvent(LLPointer event, const LLSD& userdata); bool onClearListEvent(LLPointer event, const LLSD& userdata); //bool onModeratorUpdateEvent(LLPointer event, const LLSD& userdata); bool onSpeakerMuteEvent(LLPointer event, const LLSD& userdata); /** * List of listeners implementing LLOldEvents::LLSimpleListener. * There is no way to handle all the events in one listener as LLSpeakerMgr registers * listeners in such a way that one listener can handle only one type of event **/ class BaseSpeakerListener : public LLOldEvents::LLSimpleListener { public: BaseSpeakerListener(LLParticipantList& parent) : mParent(parent) {} protected: LLParticipantList& mParent; }; class SpeakerAddListener : public BaseSpeakerListener { public: SpeakerAddListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {} /*virtual*/ bool handleEvent(LLPointer event, const LLSD& userdata); }; class SpeakerRemoveListener : public BaseSpeakerListener { public: SpeakerRemoveListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {} /*virtual*/ bool handleEvent(LLPointer event, const LLSD& userdata); }; class SpeakerClearListener : public BaseSpeakerListener { public: SpeakerClearListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {} /*virtual*/ bool handleEvent(LLPointer event, const LLSD& userdata); }; /*class SpeakerModeratorUpdateListener : public BaseSpeakerListener { public: SpeakerModeratorUpdateListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {} *virtual* bool handleEvent(LLPointer event, const LLSD& userdata); };*/ class SpeakerMuteListener : public BaseSpeakerListener { public: SpeakerMuteListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {} /*virtual*/ bool handleEvent(LLPointer event, const LLSD& userdata); }; /** * Menu used in the participant list. class LLParticipantListMenu : public LLListContextMenu { */ private: void toggleAllowTextChat(const LLSD& userdata); void toggleMute(const LLSD& userdata, U32 flags); void toggleMuteText(); void toggleMuteVoice(); /** * Processes Voice moderation menu items. * * It calls either moderateVoiceParticipant() or moderateVoiceParticipant() depend on * passed parameter. * * @param userdata can be "selected" or "others". * * @see moderateVoiceParticipant() * @see moderateVoiceAllParticipants() */ void moderateVoice(const LLSD& userdata); /** * Mutes/Unmutes avatar for current group voice chat. * * It only marks avatar as muted for session and does not use local Agent's Block list. * It does not mute Agent itself. * * @param[in] avatar_id UUID of avatar to be processed * @param[in] unmute if true - specified avatar will be muted, otherwise - unmuted. * * @see moderateVoiceAllParticipants() */ void moderateVoiceParticipant(const LLSD& param); /** * Mutes/Unmutes all avatars for current group voice chat. * * It only marks avatars as muted for session and does not use local Agent's Block list. * * @param[in] unmute if true - avatars will be muted, otherwise - unmuted. * * @see moderateVoiceParticipant() */ void moderateVoiceAllParticipants(const LLSD& param); //static void confirmMuteAllCallback(const LLSD& notification, const LLSD& response); //}; private: void onAvatarListDoubleClicked(); /** * Adjusts passed participant to work properly. * * Adds SpeakerMuteListener to process moderation actions. */ void adjustParticipant(const LLUUID& speaker_id); // Singu Note: The following callbacks are not found upstream void handleSpeakerSelect(); void onClickProfile(); void onSortChanged(); void onVolumeChange(const LLSD& param); LLSpeakerMgr* mSpeakerMgr; LLScrollListCtrl* mAvatarList; bool mShowTextChatters; LLPointer mSpeakerAddListener; LLPointer mSpeakerRemoveListener; LLPointer mSpeakerClearListener; //LLPointer mSpeakerModeratorListener; LLPointer mSpeakerMuteListener; validate_speaker_callback_t mValidateSpeakerCallback; }; #endif // LL_PARTICIPANTLIST_H