/** * @file llpreviewsound.h * @brief LLPreviewSound class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPREVIEWSOUND_H #define LL_LLPREVIEWSOUND_H #include "llpreview.h" class AIFilePicker; class LLPreviewSound : public LLPreview { public: LLPreviewSound(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid, const LLUUID& object_uuid = LLUUID::null); static void playSound( void* userdata ); static void auditionSound( void* userdata ); // /* static void makeCopy(void* userdata); static void gotAssetForCopy(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); static void onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status); */ static void playAmbient(void* userdata); static void copyUUID(void* userdata); static void gotAssetForSave(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); static void gotAssetForSave_continued(char* buffer, S32 size, AIFilePicker* filepicker); // protected: virtual const char *getTitleName() const { return "Sound"; } // virtual BOOL canSaveAs() const; virtual void saveAs(); virtual LLUUID getItemID(); // private: bool mIsCopyable; }; #endif // LL_LLPREVIEWSOUND_H