/** * @file llfloaterwebprofile.cpp * @brief Avatar profile floater. * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterwebprofile.h" #include "lluictrlfactory.h" #include "llviewercontrol.h" LLFloaterWebProfile::LLFloaterWebProfile(const Params& key) : LLFloaterWebContent(key) { } void LLFloaterWebProfile::onOpen() { Params p(mKey); p.show_chrome(false). window_class("profile"); mKey = p; LLFloaterWebContent::onOpen(); applyPreferredRect(); } // virtual void LLFloaterWebProfile::handleReshape(const LLRect& new_rect, bool by_user) { lldebugs << "handleReshape: " << new_rect << llendl; if (by_user && !isMinimized()) { lldebugs << "Storing new rect" << llendl; gSavedSettings.setRect("WebProfileFloaterRect", new_rect); } LLFloaterWebContent::handleReshape(new_rect, by_user); } // Singu Note: this was copied from LLFloaterWebContent::showInstance //static void LLFloaterWebProfile::showInstance(const std::string& window_class, Params& p) { p.window_class(window_class); LLSD key = p; instance_iter it = beginInstances(); for(;it!=endInstances();++it) { if(it->mKey["window_class"].asString() == window_class) { if(it->matchesKey(key)) { it->mKey = key; it->setKey(p.id()); it->mAgeTimer.reset(); it->open(); return; } } } LLFloaterWebContent* old_inst = getInstance(p.id()); if(old_inst) { llwarns << "Replacing unexpected duplicate floater: " << p.id() << llendl; old_inst->mKey = key; old_inst->mAgeTimer.reset(); old_inst->open(); } assert(!old_inst); if(!old_inst) LLUICtrlFactory::getInstance()->buildFloater(LLFloaterWebProfile::create(p), "floater_web_content.xml"); } LLFloater* LLFloaterWebProfile::create(const LLSD& key) { LLFloaterWebContent::Params p(key); preCreate(p); return new LLFloaterWebProfile(p); } void LLFloaterWebProfile::applyPreferredRect() { const LLRect preferred_rect = gSavedSettings.getRect("WebProfileFloaterRect"); lldebugs << "Applying preferred rect: " << preferred_rect << llendl; // Don't override position that may have been set by floater stacking code. // Singu Note: We do floater stacking here, actually int left, top; gFloaterView->getNewFloaterPosition(&left, &top); LLRect new_rect = getRect(); new_rect.setLeftTopAndSize( left, top, //new_rect.mLeft, new_rect.mTop, preferred_rect.getWidth(), preferred_rect.getHeight()); setShape(new_rect); }