# -*- cmake -*- if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") include(Variables) if (NOT STANDALONE) if(CMAKE_BUILD_TYPE) string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_LOWER) endif(CMAKE_BUILD_TYPE) if(WINDOWS OR ${CMAKE_GENERATOR} MATCHES "Xcode") # the cmake xcode and VS generators implicitly append ${CMAKE_CFG_INTDIR} to the library paths for us # fortunately both windows and darwin are case insensitive filesystems so this works. set(ARCH_PREBUILT_LINK_DIRS ${LIBS_PREBUILT_DIR}/lib ${LIBS_PREBUILT_LEGACY_DIR}/lib ) else(WINDOWS OR ${CMAKE_GENERATOR} MATCHES "Xcode") # else block is for linux and any other makefile based generators set(ARCH_PREBUILT_LINK_DIRS ${LIBS_PREBUILT_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER} ${LIBS_PREBUILT_LEGACY_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER} ) endif(WINDOWS OR ${CMAKE_GENERATOR} MATCHES "Xcode") if (NOT "${CMAKE_BUILD_TYPE_LOWER}" STREQUAL "release") # When we're building something other than Release, append the # packages/lib/release directory to deal with autobuild packages that don't # provide (e.g.) lib/debug libraries. list(APPEND ARCH_PREBUILT_LINK_DIRS ${LIBS_PREBUILT_DIR}/lib/release ${LIBS_PREBUILT_LEGACY_DIR}/lib/release ) endif (NOT "${CMAKE_BUILD_TYPE_LOWER}" STREQUAL "release") endif (NOT STANDALONE) link_directories(${ARCH_PREBUILT_LINK_DIRS}) if (LINUX) set(DL_LIBRARY dl) set(PTHREAD_LIBRARY pthread) else (LINUX) set(DL_LIBRARY "") set(PTHREAD_LIBRARY "") endif (LINUX) if (WINDOWS) set(WINDOWS_LIBRARIES advapi32 shell32 ws2_32 mswsock psapi winmm netapi32 wldap32 gdi32 user32 dbghelp ) else (WINDOWS) set(WINDOWS_LIBRARIES "") endif (WINDOWS) mark_as_advanced(DL_LIBRARY PTHREAD_LIBRARY WINDOWS_LIBRARIES) endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)