/** * @file llnamelistctrl.h * @brief A list of names, automatically refreshing from the name cache. * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLNAMELISTCTRL_H #define LL_LLNAMELISTCTRL_H #include #include "llscrolllistctrl.h" class LLAvatarName; /** * LLNameListCtrl item * * We don't use LLScrollListItem to be able to override getUUID(), which is needed * because the name list item value is not simply an UUID but a map (uuid, is_group). */ class LLNameListItem final : public LLScrollListItem, public LLHandleProvider { public: enum ENameType { INDIVIDUAL, GROUP, SPECIAL, EXPERIENCE }; // provide names for enums struct NameTypeNames : public LLInitParam::TypeValuesHelper { static void declareValues(); }; struct Params : public LLInitParam::Block { Optional name; Optional target; Params() : name("name"), target("target", INDIVIDUAL) {} }; ENameType getNameType() const { return mNameType; } void setNameType(ENameType name_type) { mNameType = name_type; } protected: friend class LLNameListCtrl; LLNameListItem( const Params& p ) : LLScrollListItem(p), mNameType(p.target) { } LLNameListItem( const LLScrollListItem::Params& p, ENameType name_type) : LLScrollListItem(p), mNameType(name_type) { } private: ENameType mNameType; }; class LLNameListCtrl final : public LLScrollListCtrl, public LLInstanceTracker { public: typedef boost::signals2::signal namelist_complete_signal_t; typedef LLNameListItem::Params NameItem; struct NameColumn : public LLInitParam::ChoiceBlock { Alternative column_index; Alternative column_name; NameColumn() : column_index("name_column_index", 0), column_name("name_column") {} }; protected: LLNameListCtrl(const std::string& name, const LLRect& rect, BOOL allow_multiple_selection, BOOL draw_border = TRUE, bool draw_heading = false, S32 name_column_index = 0, const std::string& name_system = "PhoenixNameSystem", const std::string& tooltip = LLStringUtil::null); virtual ~LLNameListCtrl() { for (avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.begin(); it != mAvatarNameCacheConnections.end(); ++it) { if (it->second.connected()) { it->second.disconnect(); } } mAvatarNameCacheConnections.clear(); } friend class LLUICtrlFactory; public: virtual LLXMLNodePtr getXML(bool save_children = true) const override; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); // Add a user to the list by name. It will be added, the name // requested from the cache, and updated as necessary. LLScrollListItem* addNameItem(const LLUUID& agent_id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE, const std::string& suffix = LLStringUtil::null, const std::string& prefix = LLStringUtil::null); LLScrollListItem* addNameItem(NameItem& item, EAddPosition pos = ADD_BOTTOM); /*virtual*/ LLScrollListItem* addElement(const LLSD& element, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL) override; LLScrollListItem* addNameItemRow(const NameItem& value, EAddPosition pos = ADD_BOTTOM, const std::string& suffix = LLStringUtil::null, const std::string& prefix = LLStringUtil::null); // Add a user to the list by name. It will be added, the name // requested from the cache, and updated as necessary. void addGroupNameItem(const LLUUID& group_id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE); void addGroupNameItem(NameItem& item, EAddPosition pos = ADD_BOTTOM); void removeNameItem(const LLUUID& agent_id); LLScrollListItem* getNameItemByAgentId(const LLUUID& agent_id); // LLView interface /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg) override; BOOL handleDoubleClick(S32 x, S32 y, MASK mask) override; Type getSelectedType() const override final; void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; } void sortByName(BOOL ascending); private: void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name, std::string suffix, std::string prefix, LLHandle item); void onGroupNameCache(const LLUUID& group_id, const std::string name, LLHandle item); private: S32 mNameColumnIndex; //std::string mNameColumn; BOOL mAllowCallingCardDrop; const LLCachedControl mNameSystem; // Singu Note: Instead of mShortNames typedef std::map avatar_name_cache_connection_map_t; avatar_name_cache_connection_map_t mAvatarNameCacheConnections; S32 mPendingLookupsRemaining; namelist_complete_signal_t mNameListCompleteSignal; public: boost::signals2::connection setOnNameListCompleteCallback(std::function onNameListCompleteCallback) { return mNameListCompleteSignal.connect(onNameListCompleteCallback); } }; #endif