/** * @file llnameeditor.h * @brief display and refresh a name from the name cache * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMEEDITOR_H #define LL_LLNAMEEDITOR_H #include "lllineeditor.h" #include "llnameui.h" class LLNameEditor final : public LLLineEditor , public LLNameUI { public: LLNameEditor(const std::string& name, const LLRect& rect, const LLUUID& name_id = LLUUID::null, const Type& type = AVATAR, const std::string& loading = LLStringUtil::null, bool rlv_sensitive = false, const std::string& name_system = LLStringUtil::null, bool click_for_profile = true, const LLFontGL* glfont = nullptr, S32 max_text_length = 254); BOOL handleMouseDown(S32 x, S32 y, MASK mask) override final; BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override final; BOOL handleHover(S32 x, S32 y, MASK mask) override final; LLXMLNodePtr getXML(bool save_children = true) const override final; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); void setValue(const LLSD& value) override final { LLNameUI::setValue(value); } LLSD getValue() const override final { return LLNameUI::getValue(); } void displayAsLink(bool link) override final; void setText(const std::string& text) override final; }; #endif