Moved initCrashReporting into LLAppViewer, everything we use there is
crossplatform enough that duplicating code is silly
Removes unused gCrashSettings
Adds MBFatalError, that's right, Crash Loop is now translatable!
Adds consent notification prompt to first login... enjoy that, everyone.
The setting is HTMLAgentColor, I will not add this to preferences for now.
Note that usernames before the colon in the chat are cached,
set before login to change it for everyone or relog.
Also hook up getStyle() for the registered urls,
cleans up some code in lltexteditor.
Merge VMM up to change 187902d9c4afd2990acddeb964c928179a52d189
mAllowWear=>mAllowOpen (should probably just remove this altogether though
inventory_panels now accept the "show_root_folder", "allow_drop_on_root", "allow_open", and "use_marketplace_folders" attributes.
Other stuff in this commit:
LLPanelInjector~
Sync lltooldraganddrop to alchemy
Sync notifications up with alchemy
Reorganize notifications some, to better merge with upstream
Remove duplicate InventorySortOrder in settings map
There's a bit of a weird folderview merge mixed into here, I wouldn't trust it, but this thing is so god damn tangled I can't go back now~
Wouldn't have been possible without help from Shyotl and music by Amanda Palmer
Dear Users,
This removes FloaterUnfocusedBackgroundOpaque, to achieve the same effect,
modify InactiveFloaterTransparency, 1.5 should do the trick.
PS: The settings are in the Vanity tab at the bottom.
Now for developer nonsense:
Also sync a bunch of the UI code with upstream Alchemy for opts and shtuff.
Also let's translate the tooltips on the buttons on the top right of floaters
Translators note that not all new strings have been translated yet as not all are upstream.
Adds RadarAlertFlood and RadarAlertFloodLeaving
RadarAlertFloodLeaving requires RadarAlertFlood
Radar uses new announcements for these events.
These settings are off by default,
Find them in your local debug settings!
Adds PyFx windlights and post process effects, not enabled by default.
Show custom graphics settings by default, because all our users are smart.
Tweaks SHAutoMask, uses Altocumulus as default cloud now
Added TODO into llrender/llpostprocess.cpp
We should also add the option to make the menu bar transparent, instead of pyfx using skin hacks
Also we need to add a settings preset feature at some point in the future.
We also need to add postproc to wlf.
Applies ALCH-420 - Replace all invisiprims with fully transparent texture and remove dead code paths
-ARC no longer takes invisis into consideration.
Syncs some script keywords updates.
Changes all "\n" in llfloaterabout.cpp to '\n' because screw.dat
No more dead state, death is instant when you disappear
No more dependency on frame or life time, updates come from the sims.
No need to rate control anymore, ui removed.
RIP: My headphones, you were shortlived, but you served my ears well.
Fairly certain this adds the feature in which the user may click the online notification to open a chat with the user coming online.
Translators may want to look at the xml changes of this change to see what to update
Removes old LegacyMultiAttachmentSupport patch
Moves LLAvatarName-centric functions into LLAvatarName from elsewhere.
Adds boost::signals2::connections to name polling places.
Removes more old icky static callbacks
Merge from Alchemy, credit where due~
Update notifications.xml to have a bunch of the tags from upstream to ease diffing