Commit Graph

14 Commits

Author SHA1 Message Date
Liru Færs
432bf03f0a Port Crashpad support from alchemy, with some small tweaks
Moved initCrashReporting into LLAppViewer, everything we use there is
crossplatform enough that duplicating code is silly

Removes unused gCrashSettings
Adds MBFatalError, that's right, Crash Loop is now translatable!
Adds consent notification prompt to first login... enjoy that, everyone.
2019-10-21 16:25:29 -04:00
Drake Arconis
13666ac62a Change out versioning code for less hacky versioning code 2016-01-16 10:06:07 -05:00
Aleric Inglewood
4391614d6e AIThreadSafe* update.
Updated/added documentation.
Removed AIThreadSafeWindowsHack that annoyed me (fix your compiler).
Don't use 'static' in anonymous namespace.
Use the AIThreadSafe*DC variants for default constructed objects,
as opposed to the AITHREADSAFE* macro's.
2012-06-27 04:27:07 +02:00
Shyotl
6ad9367c24 Trying out new LLCachedControl implementation. 2011-07-16 23:36:56 -05:00
Aleric Inglewood
ea2cc3e0de Make FilePicker context sensitive default paths persistent over logins.
Also, make newview/statemachine a separate project.
2011-05-13 23:50:56 +02:00
Aleric Inglewood
92696623e0 Start up crash of LLErrorThread due to corrupt map in CheckLevelMap
Wrapped gSettings and the global objects returned by Settings::get() and
Globals::get() in AIThreadSafe, forcing thread-safe access.

This solves the problem of possible corruption of the various LevelMap's
in LLError::Settings due to thread unsafe accesses.
2011-05-05 15:41:19 +02:00
unknown
4929460c66 COA stuff rolled into gSavedSettings.
Added common script<->client command junk.
2010-10-19 18:50:47 -05:00
unknown
3b0bfc40bc -LLCached[COA]Control can now be static const. Use for readonly access.
-const'd all readonly LLCached[COA]Controls to prevent altering by mistake.
-added get() accessor to LLCached[COA]Controls to return cached type explicitly without manual casts.
-added missing operators to LLCachedCOAControl
-Converted a few more settings to LLCached[COA]Control
-Fixed LLColor4U -> LLSD -> LLColor4 problems in LLCachedControl

Ascent functionality fixes:
-Tag coloring pulled out of getClientInfo(Redundant. idleUpdateNameTag already handled it)
--Tag and color substituted at render-time. Simple boolean logic. Neglible perf penalty.
-Fixed llinfos spam if AscentShowSelfTagColor = false
-Client tag updated less superfluously
2010-10-12 00:44:16 -05:00
unknown
25190a6d8a Merge remote branch 'Ascent/master'
Conflicts:
	indra/llaudio/llaudioengine.cpp
	indra/llcommon/llqueuedthread.cpp
	indra/llimage/llimage.cpp
	indra/llimage/llimagepng.cpp
	indra/llimage/llimagepng.h
	indra/llimagej2coj/llimagej2coj.cpp
	indra/llrender/llimagegl.cpp
	indra/llrender/llrender.cpp
	indra/newview/ascentprefssys.cpp
	indra/newview/ascentprefsvan.cpp
	indra/newview/gpu_table.txt
	indra/newview/llfloaterauction.cpp
	indra/newview/llsavedsettingsglue.cpp
	indra/newview/llsavedsettingsglue.h
	indra/newview/llstartup.cpp
	indra/newview/llviewercontrol.cpp
	indra/newview/llviewercontrol.h
	indra/newview/llvoavatar.cpp
	indra/newview/pipeline.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_system.xml
2010-10-11 07:01:10 -05:00
unknown
f46d8a767b -Moved LLCachedControl stuff to llxui/llcontrol.h to ease usage in other projects.
-Fixed mistakes in LLCachedCOAControl revealed by GCC. Thanks Siana.
-LLCacheControl'd stuff related to postprocessing, which I may mess with later.

GCC... Sigh.
2010-10-11 04:08:24 -05:00
unknown
fe9a3d2ba2 Converted frequently occuring setting lookups to LLCachedControl
Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup
Added F32 overload to LLSD because using F64 needlessly is silly.
   (And its lack of F32 overload caused issues with LLCachedControl<F32>)
2010-10-07 21:36:13 -05:00
Beeks
810fff09d6 -Sanity checks from snowglobe. ...
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings

-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?

Via Shyotl

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-01 22:51:50 -04:00
unknown
3e8a7172db -Sanity checks from snowglobe. ...
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings

-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?
2010-10-01 00:35:39 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00