Commit Graph

10 Commits

Author SHA1 Message Date
Lirusaito
e3bd635510 Redid ScriptCounter entirely, should fix 182, if not just prevent the permanent failure condition.
Script Counter now shows the names of avatars in the user's desired format.
Adds "Count Scripts in Selection" to the Tools menu. (Can count for multiple objects, quite useful for land owners, no?)
Makes the Script Counting strings translatable. (ScriptCounting, ScriptCountAvatar, ScriptCountObject, and ScriptDeleteObject)

ScriptCounter is no longer a giant pile of static, it goes away when it has run its course and multiple instances can exist simultaneously.
Removes the silly unneeded parts of ScriptCounter, and thus removes it from llstartup.cpp
Adds some nice documentation in comments, and moves some log output to proper places (although I commented it out, it proved quite spammy for high primcount objects, initial loop runs super fast)
Trying to view this diff with no space changes is the best course of action, but even that will be tough...
Adds a header guard to scriptcounter.h
Hooks up menu function LLObjectVisibleScriptCount to Object.VisibleScriptCount, apparently this was never hooked up.... strange
2013-05-22 11:01:43 -04:00
Aleric Inglewood
94ebcdeb6b Add eight missing headers...
How did you ever get this to compile if those
headers were removed from the precompiled header?
2012-08-10 07:23:29 +02:00
Shyotl
eef51e0bd0 Pulled llpacketring.h and llhttpclient.h out of the precompiled header. 2012-08-09 22:50:05 -05:00
Shyotl
332cfdb532 Updated llinventory to something closer to V2's implementation. Mostly just restructuring.
Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing.
Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2.
LLInventoryType now does lookups mostly though new lldictionary class.
LLLandmark using boost for callbacks, instead of custom class structure.
2011-04-28 01:43:44 -05:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Siana Gearz
5a67fcd623 Revert "THE BIGGIE."
This reverts commit ec55705bdd.

Conflicts:

	indra/newview/ascentprefsvan.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
Beeks
ec55705bdd THE BIGGIE.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-22 06:48:48 -04:00
Beeks
23e71a8b4f Tweaks twEaks tWEaks tweAKs aaaa
Fixes for Linux issues, fixes for menu issues, fixes for content issues, fixes for texture display issues. I think that's everything.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-27 06:04:16 -04:00
Beeks
3c3281edb5 Another Linux-fix. Beginning to see that Linux is far more finicky about details than Windows is - Developing for it without being able to test on it directly will be... interesting.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-27 00:43:55 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00