Siana Gearz
749d0eec28
Merge https://github.com/abaph/SingularityViewer
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Brings in support for MESA accelerators.
2013-11-17 16:38:06 +01:00
Shyotl
3ed249cba5
Retain cubemap reflection on shiny faces while in shadowed, but don't bloom the sun reflection.
2013-11-13 01:35:31 -06:00
Andros Baphomet
997fdebb9f
Re-fix shader compilation errors
2013-11-03 13:12:27 -05:00
Shyotl
af8f8bb040
Mats.
2013-11-02 01:20:05 -05:00
Shyotl
b6bf5545c9
Change lightfunc from GL_R8 to GL_R16F/R32F
2013-10-09 15:44:15 -05:00
Shyotl
7eda762c28
Cheapo sun bloom contribution in deferred.
2012-12-19 02:30:44 -06:00
Shyotl
9a6568f5e8
A little bit of bloom on indirect shiny reflections in deferred.
2012-12-10 20:00:57 -06:00
Shyotl
6b05022530
Applied Tofu Linden's SSAO improvements. e189d55a7b
2012-12-08 16:51:38 -06:00
Shyotl
e8ec81bf04
Experimentation with normalpacking and component precision.
2012-10-14 04:00:02 -05:00
Shyotl
eb562c2470
Updated deferred rendering (STORM-1819 Ternary/Graded shadows)
2012-05-22 23:36:38 -05:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
Shyotl
f7b2139e81
Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge)
2012-02-09 14:26:21 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
8e7733b2ce
Lazy shader update. attribute -> ATTRIBUTE, varying -> VARYING. Moved some shader preprocessor stuff from llviewershadermgr.cpp to llshadermgr.cpp to match LL (although it looks more messy)
2011-11-24 01:03:03 -06:00
Shyotl
c9860f7b66
Massive deferred update...
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Plus renamed setupViewport to setup[2|3]DViewport.
Migrated mWindowRect to mWindowRectRaw, mVirtualWindowRect to mWindowRectScaled.
Slowly updating getwindow/getworldview calls to new v2 variants as I run across them.
Cleaned up ascent-related code in llmanip.cpp.
Impostor update tweaks.
Edgepatch water occlusion changes. (no patch flickering on edges of screen while moving camera)
2011-08-11 03:16:17 -05:00
Shyotl
9bda97786f
Batch indexing/no-fixed-function WIP.
2011-08-09 01:11:05 -05:00
Shyotl
4ee4d52b2f
Added bokeh DoF. Fixed some several SSAO and shadow combinations. Fixed GI crash bug. Enabled several fasttimers. Updated shaders.
2011-05-24 20:31:17 -05:00
Shyotl
0193173e46
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
Shyotl
d1d6994419
Full v2.6 renderer.
2011-05-12 00:13:38 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00