Commit Graph

8 Commits

Author SHA1 Message Date
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
71eec1caed Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred. 2011-05-28 01:46:11 -05:00
Aleric Inglewood
f2199a504b More various small, old patches.
Updated source tree to include everything I did
up till 2010-11-09.

Still to add: IMP-590, IMP-701, IMP-734, IMP-735 and IMP-702.
2011-05-04 19:48:16 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Shyotl
dc62c29af0 Extended win OS detection to include vista and win7 2011-03-27 18:56:30 -05:00
Siana Gearz
d68736da39 Put in some changes along sg1.4 dev history. 2010-11-21 15:57:44 +01:00
unknown
49e4959bf5 More vc2010 stuff (part deux) 2010-10-07 21:23:50 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00