Shyotl
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db28c382e0
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Apparently LLMeshRepoThread::lodReceived leaked and LL decided to fix it.
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2012-02-02 18:07:29 -06:00 |
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Shyotl
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e327e7a15e
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Converted some frequent setting lookups to LLCachedControl
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2012-01-30 03:49:52 -06:00 |
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Shyotl
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fc65380f2a
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Added auto avatar muting(appearance only) based on avatar complexity (disabled by default). Added several missing debug views.
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2012-01-27 02:36:26 -06:00 |
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Shyotl
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c1b749e12c
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Added some missed fasttimers, removed some old ones.
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2012-01-27 02:31:57 -06:00 |
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Shyotl
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6374f012de
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new fasttimers, including ui.
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2012-01-23 18:30:54 -06:00 |
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TighMacFanatic
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ab8cd3e5d5
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#endif location fix
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2011-12-16 18:44:51 -05:00 |
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Siana Gearz
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40b4b47023
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Silly build fix
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2011-12-03 18:52:04 +01:00 |
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Siana Gearz
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697dd7e929
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Preparing to add mesh upload.
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2011-12-03 03:43:23 +01:00 |
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Shyotl
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02c2283e11
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Cleanup. Mostly harmless. A few gAgentAvatarps changed to isAgentAvatarValid(), which is the only 'change' in behavior. Everything else is insignifigant syntax touchup and shuffling of inlines from headers to cpp files.
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2011-10-08 02:53:03 -05:00 |
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Shyotl
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417f5084b4
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Added LLNotificationsUtil and switched LLNotifications::instance().add to LLNotificationsUtil::add in a bazillion places.
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2011-09-03 19:30:42 -05:00 |
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Shyotl
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f36e1d23ea
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Mesh metrics bugfix.
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2011-09-02 07:00:28 -05:00 |
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Shyotl
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fd317a4092
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newview V3 partial merge.
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2011-08-30 01:05:59 -05:00 |
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Shyotl
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59d50f3062
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Meshy update. Mostly related to cost calculations... mostly.
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2011-08-28 04:05:36 -05:00 |
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Shyotl
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48abb8280f
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SH-2188. Invalid VBO updates for rigged attachments.
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2011-08-18 00:28:42 -05:00 |
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Shyotl
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f1759e0a96
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Old-code related to sim-quota cleaned up.
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2011-08-06 02:27:06 -05:00 |
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Shyotl
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b75a28ec15
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Cleanup. Applied http://hg.secondlife.com/mesh-development/changeset/3031f266784a
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2011-08-05 01:18:27 -05:00 |
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Shyotl
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62d0be964d
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Updated LLThread and LLMutex[Base] to prevent nested mutex locks in same thread from hardlocking.
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2011-07-31 01:51:43 -05:00 |
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Shyotl
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b258b71e07
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Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
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2011-07-30 20:30:07 -05:00 |
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Shyotl
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1e92e734d8
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Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.
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2011-07-23 03:26:30 -05:00 |
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