Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
...
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
7f934f34f1
Minor renderer updates.
2011-09-23 00:55:24 -05:00
Shyotl
aaa6417fb7
Tweak related to cubemaps. Missed this earlier.
2011-08-29 03:22:42 -05:00
Shyotl
d2ae02a855
Slight cleanup. Also, index arrays are always non-strided, so now using vectorization.
2011-08-18 00:33:59 -05:00
Shyotl
978424ced0
Cleanup. Also made it so LLModel::setVolumeFaceData hopefully wont explode if it's ever utilized by future code.
2011-08-14 03:56:54 -05:00
Shyotl
550fa0a160
Merge branch 'future' of https://github.com/AlericInglewood/SingularityViewer.git into V2Mesh
...
Conflicts:
indra/newview/llspatialpartition.cpp
2011-08-05 19:40:35 -05:00
Shyotl
b75a28ec15
Cleanup. Applied http://hg.secondlife.com/mesh-development/changeset/3031f266784a
2011-08-05 01:18:27 -05:00
Siana Gearz
6cfaecf972
GCC buildfixes
2011-08-01 20:42:06 +02:00
Shyotl
b258b71e07
Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
2011-07-30 20:30:07 -05:00
Shyotl
1e92e734d8
Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.
2011-07-23 03:26:30 -05:00