Shyotl
349006637e
LL has played with texture discard priority/bias. Giving it a trial here.
2012-06-11 07:04:02 -05:00
Shyotl
b49ad1cd34
RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater.
2012-04-12 10:29:45 -05:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Siana Gearz
83a3bbb48e
Fixies from viewer-development
2012-03-06 09:01:01 +01:00
Shyotl
6374f012de
new fasttimers, including ui.
2012-01-23 18:30:54 -06:00
Shyotl
54bfdb7704
Stippling removed. Emulated with a texture and some texcoord manipluation. (looks identical, and works with and without shaders)
2012-01-06 00:53:18 -06:00
Shyotl
b607650d5c
V3 merge. Supposedly improves baked texture loading on other avatars. Also increase discard bias on ati if vram starts running out.
2011-12-16 05:57:48 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
...
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
405182025d
Resolved warning about 8dcd4a48-2d37-4909-9f78-f7a9eb4ef903.j2c not being found. Also renamed it to transparent.j2c because I hate seeing local textures with uuid filenames... and because v2 renamed it too.
2011-10-21 21:46:35 -05:00
Shyotl
36600462d1
Merge branch 'future' of git://github.com/siana/SingularityViewer.git into BatchIndexing
...
Conflicts:
indra/newview/hippopanelgrids.cpp
indra/newview/llstartup.cpp
indra/newview/llsurface.cpp
indra/newview/llviewermessage.cpp
indra/newview/llviewerparceloverlay.cpp
indra/newview/llviewertexturelist.cpp
indra/newview/llworld.cpp
2011-09-09 16:53:12 -05:00
Shyotl
59d50f3062
Meshy update. Mostly related to cost calculations... mostly.
2011-08-28 04:05:36 -05:00
Shyotl
c66065b688
CachedControl cleanup in random places. LL's ctor format is supported, so using such in LL code to ease diffs.
2011-08-28 01:04:30 -05:00
Shyotl
7e9f8c7bf8
Several LLStat variables migrated into the LLViewerStats class.
2011-08-28 00:56:57 -05:00
Aleric Inglewood
3bde58d970
Wrap sGlobalRawMemory in AIThreadSafe.
...
This is accessed by different threads.
Other globals like it might also be
accessed by different threads, this has
to be investigated.
2011-08-18 19:32:45 +02:00
Shyotl
ca328aec72
Replaced some opengl fixed functions with shaders. Temporary ShyotlUseLegacyRenderPath setting to debug if this change actually improves framerate at all (setting not tied to callbacks. Have to toggle shaders to have stuff pick up the setting change)
2011-08-10 03:53:49 -05:00
Siana Gearz
f30c284063
Merge branch 'V2Mesh' of https://github.com/Shyotl/SingularityViewer into future
...
Conflicts:
indra/llvfs/lldiriterator.cpp
indra/newview/app_settings/settings.xml
indra/newview/llviewerregion.cpp
2011-07-21 00:20:06 +02:00
Siana Gearz
1899784afa
new RAM dependent minimum texture memory limits
2011-07-07 14:46:08 +02:00
Shyotl
c3ccdeed1d
Unused globals removed.
2011-06-30 10:02:37 -05:00
Shyotl
a6e29b5c5e
Initilization guards added to llviewertexturelist.
2011-06-16 22:45:10 -05:00
Aleric Inglewood
b31dd134f6
Never call gDirUtilp->getExpandedFilename when getLindenUserDir() is empty.
2011-06-05 15:53:05 +02:00
Shyotl
9ea3032fee
Reverted some preloaded textures to pre-v2 filenames so they are actually found.
2011-05-02 23:15:48 -05:00
Shyotl
f30dc32503
Media textures (browser and such) should now display
2011-04-13 02:44:04 -05:00
Shyotl
6e437d4188
Fixed texture console showing invalid values...
...
Improved texture console progress bar visibility.
Shoehorned sgblacklist for server response status 499
Restored stat recording for LLViewerTextureList
Cleaned up lltexturefetch by excluding more unused code via #if
2011-04-01 17:19:23 -05:00
Shyotl
e756140e1d
Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
...
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00