This hides name tags and names whenever possible, except from chat.. when not possible, falls back on anonyms
Changed: Radar no longer hidess based on @shownames, that's silly.. now radar hides names when @shownames
Radar will alert when @shownames restricted, but not when @shownametags restricted
Radar will not offer menu when @shownames or @shownametags restricted, and the IM and Profile buttons will disable.
Hopefully fixed broken RLVa logic in llfloaterobjectiminfo.cpp
Fix slightly broken RLVa logic code in llpanelpermissions.cpp
Changed: Range Finder now disallowed when minimap disabled, show loc restriction doesn't change it anymore.
Fix broken hiding of names when offering teleports; rlv_shownames param doesn't seem to always pass, work around those situations...
^-This causes some false positives, I suppose, if you offer teleport from friends list to someone in the region, but better safe than sorry.
Basic Summary:
Issue 743: [Chat UI] Option to italicize actions (/me) in chat
- Adds debug LiruItalicizeActions, and a checkbox to Adv. Chat->Chat UI preferences
Issue 737: [Frosting] Annoyance Removal (Red beacon after teleport using LM's)
- Adds debug ClearBeaconAfterTeleport, checkbox under System->General
Issue 639: [Frosting] The agent isn't identified properly in chat
- Oh what a silly issue this was, it's as though whoever wrote this didn't care.
Fixes issue where names in logs do not match names in chat due to display name system
Fixes the issue in which Unnamed objects got named by a hardcoded string under certain circumstances.
Issue 813: [Frosting] When only accepting from friends, do not display incoming chat notification for nonfriends
- Also broke the setting out, separating it from the voice calls friend only setting
- Adds InstantMessagesFriendsOnly debug setting and checkbox in Adv. Chat->Chat/IM
Issue 764: Copy SLURL from Map returns correct region but wrong coordinates.
Satisfied the longstanding issue of inflexible autoresponse options.
- Autoresponse now has its own tab in Adv. Chat preferences: Busy, Muted, nonfriends, and anyone (or just friends) can have separate responses, along with items of your choosing.
- Prevent doubling up with the first repeated autoresponse due to typing message and normal message.
Translator Summary:
Adv. Chat->Chat UI->"Italicize action messages (/me)"
System->General->"Clear red destination beacon after teleporting"
Drop Targets for floater_ao.xml, panel_avatar.xml, panel_group_notices.xml, and panel_preferences_ascent_system.xml
Adv. Chat->Chat/IM->"Only accept IMs from Friends"
Please clean up the Busy Mode Response elements from panel_preferences_im.xml
strings.xml now has "IM_autoresponse_minutes"
Adv. Chat (panel_preferences_ascent_chat.xml) now has a new panel "Autoresponse", please clean up the old Autoresponse elements from Chat/IM tab and translate this panel.
Developer Summary:
Adds EChatStyle to LLChat, used for identifying what style a piece of chat is.
Update settings_per_account.xml
- Reorganized the ascent specific section.
- Removes a few old and unused settings
Better organize settings_per_account_ascent.xml
- TODO: Actually get this include system working and remove the Ascent specific section in settings_per_account.xml
Modernize LLDropTarget and make it more flexible and stand alone
- The Text of drop targets is now a child of the target itself, meaning the necessity of having a static instance to the parent is eliminated
- Drop targets are now one element in UI XML.
- Drop targets now have fill_parent option which allows the target to spread over the parent, while the text, tool_tip, and border stays in place
- If Drop Targets have a control_name, it is from the per account settings group, since Items must be in the inventory of the account in question.
- All drop targets now use the common LLDropTarget class instead of their own.
- LLGroupDropTarget is now derived from LLDropTarget and has its own tag group_drop_target.
Cleaned up the focus functions we use to focus the input bar, setInputFocus exists for their purpose.
Updated our llim* code to line up better with upstream and conform to styling.
Polished LLTracker and LLFloaterWorldMap a bit
Cleaned/Updated up LLStyleMap a bit.
Optimized autoresponse code:
- wildcards are now replaced via boost::algorithm::replace_all
- Autoresponse and related chat enhancements are now performed inside their case, instead of by the large if block above.
Also small fixes, some spelling, some important; synchronize with upstream a bit..
Jonathan Yap: STORM-1870 Avatar tracking beacon doesn't get disabled if DESTINATION_REACHED_RADIUS is reached
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing.
Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2.
LLInventoryType now does lookups mostly though new lldictionary class.
LLLandmark using boost for callbacks, instead of custom class structure.