Commit Graph

22 Commits

Author SHA1 Message Date
Melanie
ab29c73ff5 Hide the export check boxes when on SL. 2013-04-16 12:35:02 +02:00
Lirusaito
2bc966ad24 Condensed export mask checks into boolean functions
Thins out that overly thick block of checks in the middle of LLPanelPermissions::refresh
Also corrected incorrect log output, after First stage comes contents not textures, Melanie.
2013-04-13 20:02:51 +02:00
Melanie
469ef079b9 Fix export enable controls 2013-04-13 20:01:49 +02:00
Lirusaito
fd76b7bf20 Added simSupportsExport function
Hide E and export checked from regions without export support
No longer allow PERM_EXPORT from being added to default everyone permission flags if it's not supported by the sim.
2013-04-13 20:00:17 +02:00
Lirusaito
c67563dfe4 Bits and pieces
Disable next owner perms boxes when PERM_EXPORT
Added checks disabling the export toggle conditionally.
All cases covered except textures, couldn't figure that one out...
Mind the TODO's in the diff..
2013-04-13 19:53:58 +02:00
Lirusaito
11604ae5de Compile fixes.. I thought I'd done this... 2013-04-13 19:53:20 +02:00
Lirusaito
45f3a171be Enter PERM_EXPORT, stage right. 2013-04-13 19:53:02 +02:00
Lirusaito
15fea2ef54 Export perm added to UI!
Code added, Along with all the potential PERM_EXPORT bits...
Actual PERM_EXPORT bit still needs to be added.
SimulatorFeature comes next.
2013-04-13 19:52:44 +02:00
Lirusaito
db39bab95b Fix a ton of run-time warnings about UI.
Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change.
Comments out code that still exists in xmls or might likely be added in future.
Each piece tested quite a bit.
2013-03-05 20:20:59 -05:00
Inusaito Sayori
46b5595c3f Don't leave Group Copy check enabled unless we have trans and copy perms.
Also some code consistency chages that won't change anything.
2012-12-16 15:32:06 -05:00
Lirusaito
e116548b50 Allow more flexible perm controls, from item properties floater.
TODO: Bring these permission flexibilities into build floater's general tab.
2012-07-25 09:19:22 -04:00
Shyotl
1f187b09ee LLCommon cleanup and updating to V2 (V3 now, I guess.) 2011-08-27 01:57:10 -05:00
Shyotl
332cfdb532 Updated llinventory to something closer to V2's implementation. Mostly just restructuring.
Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing.
Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2.
LLInventoryType now does lookups mostly though new lldictionary class.
LLLandmark using boost for callbacks, instead of custom class structure.
2011-04-28 01:43:44 -05:00
Siana Gearz
d97f87b05f Grid currency, partial 2011-02-11 22:37:52 +01:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Siana Gearz
18149fdfed RLVa fixes 2010-11-07 18:52:25 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
Siana Gearz
5a67fcd623 Revert "THE BIGGIE."
This reverts commit ec55705bdd.

Conflicts:

	indra/newview/ascentprefsvan.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
Beeks
ec55705bdd THE BIGGIE.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-22 06:48:48 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
ebf1a0ac93 add extended item properties editor / viewer as per reaper's request 2010-08-08 22:14:54 +00:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00