Thins out that overly thick block of checks in the middle of LLPanelPermissions::refresh
Also corrected incorrect log output, after First stage comes contents not textures, Melanie.
Hide E and export checked from regions without export support
No longer allow PERM_EXPORT from being added to default everyone permission flags if it's not supported by the sim.
Disable next owner perms boxes when PERM_EXPORT
Added checks disabling the export toggle conditionally.
All cases covered except textures, couldn't figure that one out...
Mind the TODO's in the diff..
Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change.
Comments out code that still exists in xmls or might likely be added in future.
Each piece tested quite a bit.
Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing.
Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2.
LLInventoryType now does lookups mostly though new lldictionary class.
LLLandmark using boost for callbacks, instead of custom class structure.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.
Signed-off-by: Beeks <HgDelirium@gmail.com>