Shyotl
ef3e918558
Initial moap commit. /VERY/ WIP. Primarily committed to clean up unstaged changes. Do not run this, even if it may compile, as it will NOT work (for a myriad of reasons)!
2013-05-31 05:33:41 -05:00
Shyotl
b16bb264cc
Added an experimental new alphamask detection method(set SHUseRMSEAutoMask to TRUE to use. Adjust SHAlphaMaskMaxRMSE to tweak cutoff). Fixed per-frame sky updates hammering analyzeAlpha.
2013-04-06 02:04:46 -05:00
Shyotl
76f3dc9e19
Massive sunshine/viewer-dev catchup. Further implemented serverside baking and added/updated metrics feedback.
2013-02-19 01:50:46 -06:00
Shyotl
c5c1294d7d
Finished LLGLTexture. Migrated opengl related code from llui.h/cpp to llrender2dutils.h/cpp. Moved lluiimage to llrender library.
2013-01-07 20:12:14 -06:00
Shyotl
1083d7e0ef
Added LLGLTexture. Virtually completely virtual for now. Also added LLTextureManagerBridge, although not yet utilized.
2012-12-22 23:58:42 -06:00
Shyotl
0554ecae5c
Added explicit texture reloading. Accessable in the 'tools' submenus for the agent, avatars, and selected objects.
2012-12-02 17:06:54 -06:00
Shyotl
349006637e
LL has played with texture discard priority/bias. Giving it a trial here.
2012-06-11 07:04:02 -05:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Shyotl
b607650d5c
V3 merge. Supposedly improves baked texture loading on other avatars. Also increase discard bias on ati if vram starts running out.
2011-12-16 05:57:48 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
...
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
36600462d1
Merge branch 'future' of git://github.com/siana/SingularityViewer.git into BatchIndexing
...
Conflicts:
indra/newview/hippopanelgrids.cpp
indra/newview/llstartup.cpp
indra/newview/llsurface.cpp
indra/newview/llviewermessage.cpp
indra/newview/llviewerparceloverlay.cpp
indra/newview/llviewertexturelist.cpp
indra/newview/llworld.cpp
2011-09-09 16:53:12 -05:00
Shyotl
8d23a7d1d4
LLViewerTexture now has the ability to prevent raw images from being dumped for a specified period of time. Unused for now. Relates to mesh import. Also, BOOST_PREVIEW textures bumped to PO2.
2011-08-29 03:46:13 -05:00
Shyotl
c66065b688
CachedControl cleanup in random places. LL's ctor format is supported, so using such in LL code to ease diffs.
2011-08-28 01:04:30 -05:00
Shyotl
25be08f236
Innitial commit. Did as much as I can for llmediactrl without diving too deep into llviewermedia
2011-07-18 04:21:36 -05:00
Shyotl
3a3805fd18
Texture console now shows number of 'cached' raw images.
...
png loading now immediately dumps allocated data on failure
2011-04-07 03:16:11 -05:00
Shyotl
e756140e1d
Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
...
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00