Commit Graph

37 Commits

Author SHA1 Message Date
Liru Færs
b1862ce1c1 Shove textbox pointer of notifies into a member var
Used in future commit, separated for ease of reading
2019-12-22 21:14:14 -05:00
Liru Færs
949190b48d Clean up llnotify includes 2019-12-22 21:04:14 -05:00
Lirusaito
2773c22f9b Fix los argumentos truncamientos
Gracias a Damian
2019-02-17 16:46:51 -05:00
Lirusaito
2493c401f9 Force replacing registered urls everywhere that's not from another user
I think I covered all my bases:
Local Chat, IMs/Group/Conference Chats
Script Dialogs
Group Notices

There are a few others maybe, like notifications EMs can spawn but if
those are intentionally tricking people, grid owners should be informed.
2019-02-09 16:51:15 -05:00
Lirusaito
74af7dc80e Add LLTextEditor::setLinkColor for when links need to be another color!
This fixes blue on blue in notices for the classic skin,
while it does affect other skins, it's not very noticeable.
Actually this change kinda makes links match skins better overall...
2019-01-19 06:18:44 -05:00
Lirusaito
e284efa648 Improve notifications a bit (mainly lets you click links in notices)
Actually respect the color they're supposed to be by setting text AFTER creation
Don't double up with setEnabled, we're setting read only through the constructor
Be Mouse Opaque, handle mouse events beyond scrolling, match group notices
Don't call things more than once, that's nonsense.
2019-01-19 05:07:27 -05:00
Lirusaito
269576805b Replace URLs everywhere in text editors, like upstream.
This works for notifications, and profiles, and chats, and even updates!
Amazing, right?
SinguReplaceLinks is on by default, URL highlighting works regardless, no rogue labels with this off.

Select, right click, Copy Raw lets you copy the link with its hidden url shown
and you can paste it back the same way if you're wanting to paste it all over!

LLTextEditor overhaul synced the code with upstream LLTextBase as much as we could.
appendStyledText is now just appendText
Every setText appendText's now and adds a style based on the texteditor's color and font, this could slightly increase the weight of text editors (one extra segment) but it fixes a nasty bug with running past segmentation.
Also no longer update the utf8
Removed append() which was no longer being used
LLTextEditor and LLViewerTextEditor now have an extra boolean at the end of their constructors to have this replacement turned on at construction time (this also sets them read only)
Update TextSegments to have a Tooltip string, like upstream.
Hardened notecard previews so they don't accidentally replace the text when they go read only.

Thanks to Deltek and Router Gray for helping me test and debug this commit!
2019-01-16 01:01:19 -05:00
Lirusaito
8250ec1872 Clean up repetitive code in llnotify.cpp 2019-01-14 15:14:13 -05:00
Lirusaito
062b8da2d3 Allow right clicking notifications when on right clickable ui. 2019-01-14 01:08:10 -05:00
Shyotl
2dc46964b4 Simple update check mechanism, and tons of notification tweaking to make the notifications look less crap. 2018-02-08 01:26:09 -06:00
Lirusaito
086af65f89 SV-2093: Add Block option to ScriptDialogs.
Thanks to routergray for helping me test this.
2016-06-28 10:33:48 -04:00
Shyotl
be5d2f20bc llrender and lldir merge. Removed duplicate assets from skins. cleaned up skin textures.xml files to only include changes from default. 2016-04-11 02:51:08 -05:00
Inusaito Sayori
b11511b7b9 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/newview/lldrawpoolwlsky.cpp
2015-06-19 05:42:49 -04:00
Shyotl
1c627317ec No longer include llerrorlegacy.h. Updated llstl to include deletion utilites. 2015-06-19 03:54:20 -05:00
Inusaito Sayori
e7f4a1d5a2 Cure us of Issue 1931: UI Cleanup - Stacked Notice Windows 2015-05-25 14:26:33 -04:00
Inusaito Sayori
235693f134 You're all so special. 2015-05-12 09:13:44 -04:00
Inusaito Sayori
f0b18e52a3 OR not AND 2015-02-04 13:54:39 -05:00
Inusaito Sayori
c3e9150125 Oops, should leave that there. 2015-02-02 19:28:29 -05:00
Inusaito Sayori
4b7bc99291 Cleanup LLNotify
Adds support for SUPPRESS_TOAST in payload to skip display of notices and just spew them to chat. (this was requested to be hooked up around last release, I think)
Fixes Singularity->Close All Dialogs breaking notifications such that the skip button would appear when not needed.

Cleans up a buncha dead code and silliness.
Also Cleanup LLGroupNotify because why not?
2015-02-02 15:44:06 -05:00
Shyotl
a5dad6be5c UI cleanup.
-Added ui-local transformation matrix.
-Gutted legacy commitcallbacks throughout ui widget ctors.
-Created filter_editor ui widget which issues commit on keypress
   -search_editor commits on focus loss/enter press
   -search_editor and filter_editor now have a built in 'x' button to clear text.
-LLComboBox::setPrearrangeCallback now uses boost::function
-LLComboBox::setTextEntryCallback now uses boost::function
-LLLineEditor::setKeystrokeCallback now uses boost::function
-LLLineEditor::setPrevalidate now uses boost::function
-LLPanel::childSetKeystrokeCallback removed
-LLPanel::childSetPrevalidate removed
-LLPanel::childSetActionTextbox now uses boost::function
-LLTextBox::setClickedCallback now uses boost::function
-LLTextEditor::setKeystrokeCallback added.
-Cleaned up JCFloaterAreaSearch
2013-04-16 00:25:59 -05:00
Lirusaito
0846f8a963 Fixeds and ToDones
-Color Fixies-
Fixed Gemini skin not looking as it originally did.
We now use DefaultListText to color all otherwise uncolored text in scroll list cells.
All of our dark skins have been updated to use white here, as dark skins are intended to have white text...
This includes the Dark we ship with.

LLFloaterActiveSpeakers no longer uses hard coded font colors, it uses SpeakersInactive, DefaultListText, and SpeakersGhost.

LLFloaterAvatarList no longer uses hard coded font colors, it uses DefaultListText, RadarTextChatRange, RadarTextShoutRange, and RadarTextDrawDist, in place of previously hard coded font colors
Since the tooltip defines color meaning, these new colors should only be skinned to change shade.

DefaultListText defaults to black; SpeaksInactive, gray(grey4); SpeakersGhost, Red; RadarTextChatRange, Red; RadarTextShoutRange, Yellow(yellow1); RadarTextDrawDist, Green(green2).


-Translation update and fixies-
Partial credit to viewer-development, thanks for hanging onto old strings!  Also, updated to look more like v-d in translated areas.
Punctuation strings can be used quite a lot.  Brought them all in, just in case.

AscentPrefs*:
Drag and Drop points now use CurrentlySetTo, CurrentlyNotSet, AnItemNotOnThisAccount, and NotLoggedIn. (applies, as well, to FloaterAO)
Power User message is now built from PowerUser1, PowerUser2, Unlocked:, PowerUser3, RightClick, PowerUser4 and PowerUser5; this should give translators enough space to explain any tough to translate, and make the message easier to alter in the future, if necessary.

LLCompileQueue:
Now uses translation strings from upstream
Starting, Done, Resetting, Running, and NotRunning in its xml.
CompileQueueTitle, CompileQueueStart, CompileQueueDownloadedCompiling, CompileQueueScriptNotFound, CompileQueueProblemDownloading, CompileQueueInsufficientPermDownload, CompileQueueInsufficientPermFor, CompileQueueUnknownFailure, ResetQueueTitle, ResetQueueStart, NotRunQueueTitle, and NotRunQueueStart from strings.

LLFloaterAvatarList(floater_radar) now uses has_entered, has_left, the_sim, draw_distance, shout_range, and chat_range in its xml for translatable alerts.

LLFloaterLand(floater_about_land) now uses minutes, 1_minute, 1_second, seconds, and remaining from its xml.
LLFloaterLand, LLFolderView, LLPanelDirBrowser now make use of InventoryNoMatchingItems, NoneFound, and Searching in their searches.
LLFolderView was brought closer to v-d in translation.

LLGroupNotify now uses GroupNotifyGroupNotice, GroupNotifySentBy, GroupNotifyAttached, next (also now used by LLNotify), ok, GroupNotifyGroupNotices, GroupNotifyViewPastNotices, GroupNotifyOpenAttachment, and GroupNotifySaveAttachment.

LLInventoryFilter synced with V-D for translation:
Now uses Animations, Calling Cards, Clothing, Gestures, Landmarks, Notecards, Objects, Scripts, Sounds, Textures, Snapshots, No Filters, Since Logoff, and Worn.

LLManipRotate now uses Direction_Forward, Direction_Left, Direction_Right, Direction_Back, Direction_North, Direction_South, Direction_West, Direction_East, Direction_Up, and Direction_Down, like upstream v-d.

LLPanelAvatar(panel_avatar) now uses None string in its xml for when there are no groups, also removed cruft. Though the None has not been showing up for quite some time, anyway...

LLPanelObjectInventory now uses Buy, LoadingContents and NoContents,
however the last two strings did not seem to show up anyway...
thanks to Latif Khalifa, Jean Horten, theGenius Indigo and Cubbi Bearcat for confirming this happens across many different versions and on both Windows and linux(32 and 64).

LLPreviewScript now uses CompileSuccessful, SaveComplete, ObjectOutOfRange, and CompileSuccessfulSaving.

LLScrollingPanelParam now translates Less and More.
Avatar Shape Information strings now used for customize appearance panels.

LLTextureCtrl now uses multiple_textures.

LLToolpie has been updated to use v-d include order and now uses UnmuteAvatar, MuteAvatar, UnmuteObject, and MuteObject2 strings.
LLVOAvatarSelf now uses BodyParts* strings for translation of toolpie entries pertaining to bodyparts.

LLViewerMenuFile now uses UnknownFileExtension, and UploadingCosts.

LLViewerMessage now uses Cancel(also used by LLViewerDisplay), AcquiredItems, Saved_message, IM_autoresponse_sent_item, IM_autoresponded_to, IM_announce_incoming, InvOfferDecline, InvOfferGaveYou, InvOfferOwnedByUnknownUser, InvOfferAnObjectNamed, InvOfferOwnedBy, InvOfferOwnedByUnknownGroup, and InvOfferOwnedByGroup.


-AvatarRadar Update-
AvatarRadar enhanced with code from both Cool VL Viewer and some avian corpse.
e_radar_alert_type has been reworked to allow bitwise usage in the future.

Cool stuff:
gSavedSettings for radar are now CachedControls,
entering boolean is now checked before going into the switchcase,
Style changes, yay C++ style.

Avian Flu:
Distance for shout range corrected to be 96.
handleKeyHere: If the user hits enter with an avatar on the radar selected, focus camera on selected avatar; ctrl-enter, teleport to selected avatar.

Otherwise:
Tiny spelling fixies, and a suggestive comment.
2012-08-05 20:40:02 -04:00
Siana Gearz
9477a5f32f Fix code bug making notifications unreadable colour 2012-02-20 05:38:57 +01:00
Shyotl
68bc6749e5 Hooked LLTrans into LLNotification stuffs. Also, fixed [CURRENCY] showing up in several places on the buy land window. 2012-01-11 00:49:14 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
83e8a9076b Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
2011-11-21 15:55:44 -06:00
Siana Gearz
a7952d0929 CRTP fix for GCC 4.3 2011-06-29 00:37:14 +00:00
Shyotl
51338470b5 Pulled LLEventTimer out of lltimer.h/cpp and into lleventtimer.h/cpp
LLInstanceTracker added to llcommon (pulled from llui in v2 for usage elsewhere)
LLEventTimer now using LLInstanceTracker
Updated LLLiveAppConfig (Though it appears unused, really)
processor.h is obsolete, thus removed. (llprocessor.h replaces it)
2011-05-15 22:40:59 -05:00
Shyotl
4d4c49cd24 Merge branch 'master' into V2TextureSystem
Conflicts:
	indra/newview/llviewerimage.cpp
	indra/newview/pipeline.h
2011-04-12 22:29:49 -05:00
Siana Gearz
0f038bbffc Grid manager stuff, part. debrand 2011-04-02 05:03:10 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
d97f87b05f Grid currency, partial 2011-02-11 22:37:52 +01:00
Siana Gearz
3a4093ccc3 llTextBox, patch from Henri 2011-02-06 18:38:51 +01:00
Siana Gearz
e6806f3b16 Branding pt2 2010-11-15 10:45:16 +01:00
Siana Gearz
21e10551b3 More fixes after RLVa plonk 2010-11-07 21:33:31 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00