Commit Graph

12 Commits

Author SHA1 Message Date
Lirusaito
4e63a64a1d Feature Request: Add tooltip to Save Outfit button showing where it will save to
Adds refreshCurrentOutfitName() from upstream
2013-07-22 23:49:19 -04:00
Aleric Inglewood
96b5f7bdc8 Add wearable exporting / importing in linden_genepool format.
As importing has been broken for a long time, I decided to
hijack the existing (broken) buttons of the Appearance floater
for the following new implementation:

The currently selected wearable, if full perm and the agent
is owner (of course) and creator, then that wearable can be
exported to disk with AIFilePicker in the context "archetype".

The used format is now XML, linden_genepool version 1.0, the
same format that is used when saving from Advanced --> Character
--> Character Tests --> Appearance to XML in any viewer.
However, unlike that Advanced option (which normally only
works when DebugAvatarAppearanceMessage is set to TRUE, ie in
the official Linden Viewer; but that does a lot more, most
likely unwanted things: it causes to dump files in this format
to the LL_PATH_LOGS directory whenever appearance data comes
by and other stuff for debugging purposes only), now ONLY the
selected wearable is written to the file. In the case of multiwear
with several layers, that means the selected layer, as well.

When importing these XML files again, only the selected
wearable/layer is overwritten (assuming it is modifiable) with
the data in the file that corresponds to that wearable (if
the file contains data of another wearable then nothing happens).

Note that this file format can be read by blender-avastar:
Using this feature to save the shape you created in SL will
allow you to import that into blender. Likewise, a shape created
or modified in blender can be imported into SL using this feature.
2013-07-10 21:19:42 +02:00
Lirusaito
f48eca366a Issue 773: Add option to update currently worn outfit 2013-05-08 00:47:55 -04:00
Lirusaito
db39bab95b Fix a ton of run-time warnings about UI.
Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change.
Comments out code that still exists in xmls or might likely be added in future.
Each piece tested quite a bit.
2013-03-05 20:20:59 -05:00
Shyotl
4c45e9a9d1 Inital full retooling of appearance editor for multi-wearables. Also updated LLTabContainer to use standard commit and validate callback signals. 2012-06-15 09:51:11 -05:00
Shyotl
b15f2d1a56 Some elements were being incorrectly blocked by others in the customize floater. 2012-05-30 19:14:45 -05:00
Shyotl
7f0662a1ac Forgot to add a 'take off' button to the physics wearable edit panel, so I'm adding it now. 2011-08-14 23:50:50 -05:00
Shyotl
a694742522 Added physics subpanel to avatar customize floater.
Also, removed redundant tattoo and alpha entries.
Modified LLScrollingPanelParam to work without needing 'hints'. A bit hacky since I didn't want to dive into making yet another xml, but works well enough.
Avatar_lad entries names changed to more readable forms since LLTrans isn't where it needs to be yet.

Camera doesn't move to great positions when editing phys parts, but that's for another day.
2011-04-29 03:39:05 -05:00
Siana Gearz
8f09dedb1e Wearable import/export, from Imprudence 2011-04-19 13:46:09 +02:00
Beeks
ed942cfe74 Tintable tattoo layers - Another Shyotl patch.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-17 19:10:10 -04:00
phr0z3nt04st
0ba33c9fb4 Added Alpha Layer support and Additional Attachments, plus I reverted my
localhost on outgoing log hack and added the original values back in.
2010-05-13 20:53:47 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00