Drake Arconis
f6713559e9
Some minor llfont cleanup..more to come
2013-03-07 01:41:42 -05:00
Shyotl
d71210e942
Trivial changes, mostly to clean up diff noise. Majority of changes are comment corrections or licenseinfo updates. (does not include newview directory)
2013-01-07 14:44:54 -06:00
Shyotl
ae0804beea
Trival V3 llmath merge.
2012-05-21 20:23:42 -05:00
Siana Gearz
28f73d1037
Fix large chat font being same as medium
2012-02-15 04:41:51 +01:00
Shyotl
6374f012de
new fasttimers, including ui.
2012-01-23 18:30:54 -06:00
Shyotl
81499fc6ea
-Font init cleanup. Now has a dedicated position in startup initilization.
2011-12-10 22:45:42 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
...
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
83e8a9076b
Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
...
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
2011-11-21 15:55:44 -06:00
Siana Gearz
144d96f78c
Fixfudgery
2011-07-13 05:42:52 +02:00
Shyotl
4d4c49cd24
Merge branch 'master' into V2TextureSystem
...
Conflicts:
indra/newview/llviewerimage.cpp
indra/newview/pipeline.h
2011-04-12 22:29:49 -05:00
Siana Gearz
b34d9fb88e
MultiAttach unbork attempt
2011-04-01 05:13:39 +02:00
Shyotl
e756140e1d
Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
...
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
7b98e5f2f1
OpenSim crash fixes, thx to Henri and Zauber
2011-03-15 15:26:48 +01:00
Shyotl
58edba5129
V2 llrender merge, sans freetype and LLTexture
2011-02-24 18:08:17 -06:00
Siana Gearz
d68736da39
Put in some changes along sg1.4 dev history.
2010-11-21 15:57:44 +01:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00