Wrapped gSettings and the global objects returned by Settings::get() and
Globals::get() in AIThreadSafe, forcing thread-safe access.
This solves the problem of possible corruption of the various LevelMap's
in LLError::Settings due to thread unsafe accesses.
Excluded llareslistener, as that appears to only be present for unit-testing
Excluded new SSL methods because, well, they don't work right reliably in v2 for me