Replace MAX_AGENT_ATTACHMENTS with sim based response
Replace max groups with benefits based response
Upload costs are now handled by sim response
Removed no-longer-needed lleconomy files and classes
Removed dead fields from hippolimits and hippogridmanager
Also removed lame LL code that is redundant and silly
On non SL grids, when values are not provided for benefits, they will be
set to the values granting maximum liberty.
Old standardized responses still work when benefits aren't implemented.
Link name in inventory offer received chat message
Fix shupdate compile missing ; and include from two commits ago
Update links used in menu_viewer.xml, I have things to do today...
And move inventory button on toolbar to between favs and received
[XP Tools] Initial merge Cherry Pick
Also modernize llfloaterauction internally, but leave the ui the same for now.
Breaks out script_question_mute() in llviewermessage.cpp to better sync with upstream
Adds support for UnknownScriptQuestion notification (translators need to translate this one~)
RLVa note: Rewrote RLVa permissions handling block just a bit.
Added 13 new capabilities from the XP Tools, I doubt all of them really exist.
Minor update to LLComboBox, decided against implementing LLIconsComboBox for now.
Modified LLExperienceLog::notify to lookup names and display them along with the slurls since our editors don't do that automatically.
Experience tweak: Changed a few notify's to notifytips so that we can click the links to experience profiles from chat instead of via hacked in buttons
Migrated LLFloaterCompileQueue to a proper Instance Tracker so we can call getKey
Modernized LLSD, gives us reverse iterators and the new debugging impl. We needed the reverse iterators.
Experience tweak: Added virtual destructors to responders.
Updated llhandle.h to allow calling getDerivedHandle in public.
Updated LLScrollContainer and LLScrollBar to be more modern.
Added LLFlatListView/flat_list_view from upstream - these don't seem work though?
Added some newer login/logout strings to strings.xml
Thanks for the default timeout policies, Aleric~
To avoid needing to scroll through tabs, about land tabs now are as big as they need to be to display their labels, same on groups
Group Members and Roles has been renamed to just Members because this allows the new Experiences tab enough room to display.
Thanks to Henri Beauchamp (Cool VL Viewer) for the setupList augmentation. (without it, I'd still be stuck)
Thanks to Shyotl for the helpsies~
Added the LSL constants, events, and functions that LL neglected to put in.
Added click callbacks and name lookups for profile linky texts~
Merge is up to 22b4cdc
Old TODO: Get the uis looking nice (profiles? Experiences... floater) - done
Old TODO: Make sure flatlistviews look okay... - Not using
Old TODO: Fix LLFloaterExperiencePicker, right now the panel does not show. - unsure
Old TODO: Remove the llfloaterabout.cpp change. - done
Merges llexperiencecache with upstream and unstable
Introduces LLCoroResponder, TODO: Make everything use this.
Updates Reporter floater to the latest, supports the new cap thingy
Also adds these commits/changes:
[XPTools] Double clicking experiences in namelists should open the profile
Add List.CopyNames support for Experiences
[XP Tools] Some UI work, I'll do more later
[XPTools] More UI Stuff, Later is now!
Allow getSLURL for experiences
WIP Experience list menu
Also make EXPERIENCE > OBJECT, because mainline started OBJECT already
[XPTools] Add Experience support to Name UI
[XPTools] Fix experience profile UI 9c3067e843265587e91c659200a8d783acf2d9b2
[XPTools] Fix experience location showing "last" and getting set to "last"
[XPTools] Move Experiences floater from view menu to world menu
[XPTools] Fix up more UI
[XPTools] Fix experiences panels
[XPTools] Hide pieces of the Experiences menu when they're not usable
[XPTools] More UI work, mostly to get the menus working
[XPTools] The events list is for events, not experiences, remove menu
# Conflicts:
# indra/llcommon/llsd.cpp - merge with unstable branch
# indra/llmessage/message_prehash.cpp
# indra/llmessage/message_prehash.h
# indra/llui/llscrollbar.cpp
# indra/llui/llscrollcontainer.cpp
# indra/llui/llurlentry.cpp
# indra/llui/llurlregistry.cpp
# indra/newview/app_settings/keywords.ini
# indra/newview/app_settings/settings.xml
# indra/newview/llappviewer.cpp
# indra/newview/llappviewer.h
# indra/newview/llassetuploadresponders.cpp
# indra/newview/llcompilequeue.* - merge stable
# indra/newview/llfloaterabout.cpp
# indra/newview/llfloaterland.* - merge unstable
# indra/newview/llfloaterproperties.cpp
# indra/newview/llfloaterregioninfo.* - merge unstable
# indra/newview/llmenucommands.cpp - merge unstable
# indra/newview/llpreviewscript.cpp - merge unstable
# indra/newview/llviewermessage.cpp - merge unstable
# indra/newview/llviewerregion.cpp - merge unstable
# indra/newview/skins/default/textures/textures.xml - merge unstable
# indra/newview/skins/default/xui/en-us/strings.xml - merge unstable
Also hidden in this commit is the ability to add buttons/menu entries for
your favorite websites to be opened in the in-viewer browser
Just make a button that calls "ShowWebFloater" and passes the URL as param
This shouldn't matter because it only censors the ui elements, everything else the floater sends is untouched, ids and actual name variables...
It annoyed me that pie menu could work around @shownames and @shownametags restrictions.
Moves Fake Away, Busy, and Away into a submenu of World called Status, from upstream.
Tweak to LLView::findControl to work with per account controls too.
TogglePerAccountControl added for when a control a menu is using is not in the main group.
Adds Grid Status... item to Help menu
Translators:
add WebLaunchGridStatus notification translation to notifications.xml
add Grid Status... menu item translation to menu_viewer.xml and menu_login.xml
Adds menu visibility function "VisibleSecondLife" for hiding things that shouldn't be shown on OpenSim
Hides SL issue tracker and wiki menu items on non-SL grids
Moves Media Filter in all translations, no need for translators to worry~
Nomade, please translate the Singularity menu at your discretion.. in menu_viewer.xml
Default Avatars button option added to Toolbar prefs.
Adds debug setting ToolbarVisibleAvatar
Hooks into "avatar_picker_url" login response on opensim.
Also includes hooking up of DestinationGuideShown to startup, which was left unstaged from the initial commit of the Destination Guide.
Adds llfloaterdestinations.* and floater_destinations.xml (needs translations, but not really)
Adds GenericErrorPageURL, DestinationGuideURL (not persistent), DestinationGuideShown, and DestinationGuideRect to debug settings
Removes ShowcaseURLDefault in favor of DestinationGuideURL from upstream.
Also Adds ToolbarVisibleDestinations for the toolbar button, but I'll need to set up a nice way to make the button invisible when the url is empty before adding it to the gui... maybe.. or maybe it's just not important.
This commit comes with support for dynamically changing destination guide page based on opensimextras simulator features cap
Includes:
MAINT-3541 (crash in std::vector >::reserve)
MAINT-3364 FIXED Call clearSelection() from root_folder
MAINT-3621 FIXED Set name to "Unnamed" if object's name consists of whitespaces.
MAINT-3412 add gpu_table line with distinct Intel Iris Pro OpenGL regex to match new MBP with forced Intel graphics
MAINT-3119 FIXED Return common chars for triggers that matches the prefix.
MAINT-3661 Fix for crash when uploading corrupt .dae file.
MAINT-3671 FIXED Rename title when new tab is added.
MAINT-3465 FIXED Add check mark to selected entry.
BUG-5537 FIX reverting breaking changes to pectorals and belly.
MAINT-535 FIXED The teleport SLAPP is changed to UNTRUSTED_THROTTLE. Confirmation dialog for teleporting via slapp is added.
e4a6e0d257c1 - fixed : @recvim=n isn't actually blocking the incoming message
35869fc884e9 - internal : minor refactoring of the process of updating the navigation and top info bars when toggling @showloc
9688630000ad - changed : show a limited context menu in the nearby people panel when @shownames restricted
-> "Offer/Request Teleport" (filtered)
$ Singu Change: Adds Recording of teleport offers to chat (if sending less than 10), one day I'll get around to doing this right into IMs
Noticed RLV.EnableIfNot was not being used, so I plugged it in for windlight.
Future Note: This brings us up to 417d759f0fa9 on the RLVa tree.
Oddly, this only happened to some people, but on any OS, which leads me to believe that initialization order may need some looking at, but that's not terribly important now.
Removes toolbar toggle from floater dictionary, in favor of using setting toggle
Since we could always just hook up a control to a button if we wanted to add such a button somewhere anyhow, this has no effect on future either.
Adds "Reset Camera Preset Angle to Default" to view menu
Wasn't quite sure where to hook this up, menu seemed the best for the moment, but really it's more of a preferences button function.
Removes the previous method and condenses the menu entries back into one.
- Translations have been updated except for German, German will need to update the translation for "Save Preview As..." since the name hasn't changed.
Adds FFSAVE_IMAGE to the filepicker enums
Crossplatformity:
- The Windows version works nicely
- The Linux version may not work or even compile but it should..
- The Mac version hasn't been added, instead it will default to accept any(all filter), should the provided file extension be invalid a notification will display.
Comments out xml menu entry for LLFloaterVoiceEffect access from LLPanelVoiceEffect is the intended method
TODO: Once Shyotl's new layout stack code comes in, make LLFloaterActiveSpeakers into a vertical stack so we can properly hide LLPanelVoiceEffect upon a debug setting.
Conflicts:
indra/llappearance/llwearable.h
indra/llui/llcombobox.h
indra/newview/jcfloaterareasearch.cpp
indra/newview/jcfloaterareasearch.h
indra/newview/llpanelgrouproles.cpp
indra/newview/llpanelgrouproles.h
indra/newview/llviewermenu.cpp - Plugged in new MenuFloaterDict for AssetBlacklist and SoundExplorer in menu_viewer.xml and removed the old listeners for them.
indra/newview/skins/default/xui/es/floater_inventory.xml
Compile Fixes:
indra/llcommon/llstl.h - error: expected nested-name-specifier before ‘const’
indra/llui/llmultisliderctrl.cpp:283:12: error: ‘caller’ was not declared in this scope
indra/llui/lltexteditor.cpp
- error: operands to ?: have different types ‘const LLPointer<LLTextSegment>’ and ‘long int’
- error: passing ‘const LLPointer<LLTextSegment>’ as ‘this’ argument of ‘LLPointer<Type>& LLPointer<Type>::operator=(const LLPointer<Type>&) [with Type = LLTextSegment]’ discards qualifiers
indra/newview/llfloaterpermissionsmgr.cpp - Silly Shyotl, boost bind, not std bind.
indra/newview/llfloaterproperties.* - error: ‘LLInstanceTracker<LLFloaterProperties, LLUUID>’ is an inaccessible base of ‘LLFloaterProperties’
indra/newview/llgivemoney.cpp - Again, boost::ref, not std::ref
indra/newview/llpreviewscript.cpp - no known conversion for argument 1 from ‘std::vector<const LLPointer<LLTextSegment> >’ to ‘std::vector<LLPointer<LLTextSegment> >&
Script Counter now shows the names of avatars in the user's desired format.
Adds "Count Scripts in Selection" to the Tools menu. (Can count for multiple objects, quite useful for land owners, no?)
Makes the Script Counting strings translatable. (ScriptCounting, ScriptCountAvatar, ScriptCountObject, and ScriptDeleteObject)
ScriptCounter is no longer a giant pile of static, it goes away when it has run its course and multiple instances can exist simultaneously.
Removes the silly unneeded parts of ScriptCounter, and thus removes it from llstartup.cpp
Adds some nice documentation in comments, and moves some log output to proper places (although I commented it out, it proved quite spammy for high primcount objects, initial loop runs super fast)
Trying to view this diff with no space changes is the best course of action, but even that will be tough...
Adds a header guard to scriptcounter.h
Hooks up menu function LLObjectVisibleScriptCount to Object.VisibleScriptCount, apparently this was never hooked up.... strange