Shyotl
ef3e918558
Initial moap commit. /VERY/ WIP. Primarily committed to clean up unstaged changes. Do not run this, even if it may compile, as it will NOT work (for a myriad of reasons)!
2013-05-31 05:33:41 -05:00
Siana Gearz
e2659b801a
Dirty fix object import
2013-02-25 23:58:43 +01:00
Siana Gearz
71d2bd83aa
Fix inconsistent link/unlink checking
2012-10-17 13:41:30 +02:00
Shyotl
b847c53395
Implemented basic 'awareness' of objects flagged as permanent.
2012-08-04 20:46:51 -05:00
Shyotl
aca3e8f6c4
Cleanup. Removal of dead code. Added/renamed object flag accessors.
2012-08-04 18:18:22 -05:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
...
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
7e9f8c7bf8
Several LLStat variables migrated into the LLViewerStats class.
2011-08-28 00:56:57 -05:00
Shyotl
2aa4aa78e2
Added physics settings to object features panel. Brought in mesh 'prim cost' fetching and now display cost in edit floater if mesh is enabled.
2011-08-01 01:33:07 -05:00
Shyotl
1e92e734d8
Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.
2011-07-23 03:26:30 -05:00
Shyotl
179193d173
Some minor cleanup. Bringing stuff in-line with current to ensure it all works before mesh is actually plugged in.
2011-07-23 03:24:10 -05:00
Aleric Inglewood
76db455351
Compile error fix.
...
indra/newview/llselectmgr.h:517:7: error: extra qualification ‘LLSelectMgr::’ on member ‘selectionSetMediaTypeAndURL’
2011-06-03 23:02:38 +02:00
Shyotl
fef7ce9f76
Updated LLSelectMgr
2011-05-30 19:56:00 -05:00
Aleric Inglewood
ccaa494e85
Updated doc/contributions.txt and added various missing patches from imprudence.
...
This updates the source tree with patches that I committed to
imprudence up till and including 2010-10-19.
2011-05-04 15:52:25 +02:00
Shyotl
e756140e1d
Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
...
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00