Drake Arconis
28eec629ec
Remove executable bit from xml
2013-03-05 10:17:08 -05:00
Shyotl
2424d2a082
A little bit of postprocess shader tinkering.
2012-12-12 03:10:05 -06:00
Lirusaito
d5c507ca6b
Merge branch 'master' of https://github.com/LightDrake/SingularityViewer
2012-10-12 12:59:42 -04:00
Drake Arconis
c181891549
New windlight presets
2012-10-04 18:28:51 -04:00
Shyotl
ff81d9461a
Added motionblur postprocess shader.
...
Conflicts:
indra/newview/skins/default/xui/en-us/floater_post_process.xml
2012-09-19 15:33:58 -05:00
Siana Gearz
7b42fea0f5
Stricter git
2012-08-21 19:17:45 +02:00
Siana Gearz
c84e145557
Merge branch 'future' of https://github.com/Shyotl/SingularityViewer
...
Conflicts:
indra/llrender/llrendertarget.cpp
indra/newview/lloverlaybar.cpp
2012-08-09 02:11:14 +02:00
Shyotl
1d1947c51a
Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
...
Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
Drake Arconis
340f8f1f17
MORE WINDLIGHTS!
2012-07-14 05:02:44 -04:00
Drake Arconis
bcefad1a97
Massive windlight preset cleanup and updates
...
Cleaned up all duplicate windlight presets
Renamed windlight presets under correct current prefixes
Imported new presets from FS and Alchemy
2012-07-10 14:14:31 -04:00
Drake Arconis
a67fe755cd
Fixed line endings
...
Fixed the line endings of the windlight files to unix
2012-07-09 12:32:34 -04:00
TighMacFanatic
f613be9276
Added new water windlight
2011-12-02 10:41:53 -05:00
Shyotl
008bebd817
Merge with siana/future
2011-10-13 00:03:56 -05:00
Aleric Inglewood
26c40255aa
Remove CR from configuration, source and xml files.
2011-05-01 22:16:05 +02:00
Shyotl
d0feea7ed7
Re-added gamma setting to color filter shader
...
Fixed issue with setting default values of sliders for gauss shader
2011-02-10 14:57:00 -06:00
Shyotl
a579663eb9
Added Gaussian blur post-process shader
...
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Beeks
0ef24cfda0
Oh right these might be needed too. e.e
2010-10-06 14:49:48 -04:00
Beeks
015bfe5bd7
Preliminary work for Day Cycle selecting.
...
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-10-06 14:44:29 -04:00
Beeks
7f8652ca20
Added the Windlight presets from Emerald.
...
Camera reset and target position offsets for teleporting are in.
Still having problems with the popup menu not displaying correctly on startup. Poke it a couple times and it's fine. I dunno.
2010-09-01 05:41:54 -04:00
Beeks
5ce4286fd7
f
2010-08-22 15:14:30 -04:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00