Commit Graph

21 Commits

Author SHA1 Message Date
Drake Arconis
28eec629ec Remove executable bit from xml 2013-03-05 10:17:08 -05:00
Shyotl
2424d2a082 A little bit of postprocess shader tinkering. 2012-12-12 03:10:05 -06:00
Lirusaito
d5c507ca6b Merge branch 'master' of https://github.com/LightDrake/SingularityViewer 2012-10-12 12:59:42 -04:00
Drake Arconis
c181891549 New windlight presets 2012-10-04 18:28:51 -04:00
Shyotl
ff81d9461a Added motionblur postprocess shader.
Conflicts:

	indra/newview/skins/default/xui/en-us/floater_post_process.xml
2012-09-19 15:33:58 -05:00
Siana Gearz
7b42fea0f5 Stricter git 2012-08-21 19:17:45 +02:00
Siana Gearz
c84e145557 Merge branch 'future' of https://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/llrender/llrendertarget.cpp
	indra/newview/lloverlaybar.cpp
2012-08-09 02:11:14 +02:00
Shyotl
1d1947c51a Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
Drake Arconis
340f8f1f17 MORE WINDLIGHTS! 2012-07-14 05:02:44 -04:00
Drake Arconis
bcefad1a97 Massive windlight preset cleanup and updates
Cleaned up all duplicate windlight presets
Renamed windlight presets under correct current prefixes
Imported new presets from FS and Alchemy
2012-07-10 14:14:31 -04:00
Drake Arconis
a67fe755cd Fixed line endings
Fixed the line endings of the windlight files to unix
2012-07-09 12:32:34 -04:00
TighMacFanatic
f613be9276 Added new water windlight 2011-12-02 10:41:53 -05:00
Shyotl
008bebd817 Merge with siana/future 2011-10-13 00:03:56 -05:00
Aleric Inglewood
26c40255aa Remove CR from configuration, source and xml files. 2011-05-01 22:16:05 +02:00
Shyotl
d0feea7ed7 Re-added gamma setting to color filter shader
Fixed issue with setting default values of sliders for gauss shader
2011-02-10 14:57:00 -06:00
Shyotl
a579663eb9 Added Gaussian blur post-process shader
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Beeks
0ef24cfda0 Oh right these might be needed too. e.e 2010-10-06 14:49:48 -04:00
Beeks
015bfe5bd7 Preliminary work for Day Cycle selecting.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-06 14:44:29 -04:00
Beeks
7f8652ca20 Added the Windlight presets from Emerald.
Camera reset and target position offsets for teleporting are in.
Still having problems with the popup menu not displaying correctly on startup. Poke it a couple times and it's fine. I dunno.
2010-09-01 05:41:54 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00