Commit Graph

19 Commits

Author SHA1 Message Date
Shyotl
c47f6405d2 Texfetch/cache changes:
Added SEND_UDP_REQ and	WAIT_UDP_REQ fetch states.
Parse 'content-range' from headers.
Purge 'complete' textures from the cache if they lack 'end of codestream' marker.
Added boostlevel/category to textureview display.
More diagnostic output.
Discard handling tweaks/bugfixes from v3.
2013-09-23 17:19:44 -05:00
Aleric Inglewood
3cedc7bb81 Stats floater fix up.
Add '(UDP)' after Objects, to show that this is UDP bandwidth.
Do not add the received HTTP texture bytes to gTextureList.sTextureBits,
making it (and the 'UDP Textures' graph) indeed pure UDP.
2013-04-30 20:30:46 +02:00
Aleric Inglewood
45e6b7975f First version of HTTP bandwidth throttling.
Adds throttling based on on average bandwidth usage per HTTP service.
Since only HTTP textures are using this, they are still starved by other
services like inventory and mesh dowloads. Also, it will be needed to
move the maximum number of connections per service the to the PerService
class, and dynamically tune them: reducing the number of connections is
the first thing to do when using too much bandwidth.

I also added a graph for HTTP texture bandwidth to the stats floater.
For some reason the average bandwidth (over 1 second) look almost like
scattered noise... weird for something that is averaged...
2013-04-24 22:04:21 +02:00
Aleric Inglewood
07201a5cfe Add AICurlInterface::getNumHTTPRunning
Replaces LLTextureFetch::getNumHTTPRequests.
Returns AICurlInterface::Stats::running_handles.
This is work in progress that temporarily doesn't compile because
LLTextureFetch::getNumHTTPRequests is still being used somewhere.
2013-04-08 06:39:06 +02:00
Shyotl
76f3dc9e19 Massive sunshine/viewer-dev catchup. Further implemented serverside baking and added/updated metrics feedback. 2013-02-19 01:50:46 -06:00
Shyotl
51cbb8d6bd Catch up with LL regarding viewer stat recording. 2013-02-14 17:45:10 -06:00
Siana Gearz
2b036c7334 Split out HTTP texture bandwidth 2013-02-03 22:18:34 +01:00
Shyotl
794dbacea3 Merge branch 'master' of https://github.com/AlericInglewood/SingularityViewer.git into testpit
Conflicts:
	indra/newview/lldrawpoolavatar.cpp
	indra/newview/llviewertexturelist.cpp
	indra/newview/llworldmap.cpp
	indra/newview/pipeline.cpp
2012-11-29 11:54:41 -06:00
Shyotl
1cdc11dae2 Added LLTextureFetch::deleteAllRequests procedure. Called upon teleport. 2012-11-09 18:45:57 -06:00
Shyotl
1cb75c4471 Tiny bit of code consolidation in lltexturefetch 2012-11-09 18:42:37 -06:00
Aleric Inglewood
0b265320a9 Code clean up.
* Removed LLCurlRequest and replaced it's last usage with LLHTTPClient API calls.
* Deleted dead code.
* Renamed all the get4/post4/put4/getByteRange4 etc, back to their
  original name without the '4'.
2012-10-31 05:01:24 +01:00
Aleric Inglewood
69ca6cd5b2 WIP: Make curl thread code robust and flexible.
Conflicts:

	indra/llmessage/llcurl.cpp
	indra/llmessage/llcurl.h
	indra/newview/app_settings/settings.xml
	indra/newview/llappviewer.cpp
	indra/newview/llmeshrepository.cpp

Resolved:

	indra/llmessage/llcurl.cpp:

	  Basically removed (not used anyway)

	indra/llmessage/llcurl.h:

	  Basically removed (just includes aiculr.h now)

	indra/newview/app_settings/settings.xml:

	  CurlUseMultipleThreads was remvoved.
	  CurlMaximumNumberOfHandles and CurlRequestTimeOut
	  are still in there, but unused at the moment.

	indra/newview/llappviewer.cpp:

	  CurlMaximumNumberOfHandles and CurlRequestTimeOut
	  are unused at the moment.

	indra/newview/llmeshrepository.cpp:

	  Lock mSignal always (is unlocked inside wait()).
	  Use mSignal lock to see if we are waiting; remove mWaiting.
	  Return false from the MeshFetch functions iff we have to retry
	  a HTTP fetch. Catch the error exception thrown by getByteRange
	  instead of using it's return value (always returns true
	  anyway).
2012-06-28 01:30:46 +02:00
Siana Gearz
8b6f462d13 Wholesale update of llmessage to V3.2
Note that this removes message logger for now.
2012-03-06 07:31:15 +01:00
Shyotl
6e437d4188 Fixed texture console showing invalid values...
Improved texture console progress bar visibility.
Shoehorned sgblacklist for server response status 499
Restored stat recording for LLViewerTextureList
Cleaned up lltexturefetch by excluding more unused code via #if
2011-04-01 17:19:23 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
5fd5049e9b Henri's HTTP pipeline, with SG twist 2010-12-30 21:17:51 +01:00
siana
3374308933 where the f did the leak come from -.- 2010-12-27 23:38:56 +01:00
Siana Gearz
babc0dc420 Snowgobe 1.4.2 to 1.5.0 patch part 1 (no rejects) 2010-10-18 10:25:32 +02:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00