This moves all export test code to where it belongs:
in LLPermissions.
Added LLPermissions::allowExportBy, next to
allowModifyBy, allowCopyBy and allowMoveBy.
Then changed all code to use this call.
Because LLPermissions is part of llinventory, I had
to add a proxy for LFSimFeatureHandler.
Added a new class LFSimFeatureHandlerInterface that can be
used by LLPermissions to check simulator features by
accessing the LFSimFeatureHandler singleton.
Several parts of the code ignored the PERM_EXPORT but
and still did demand that things are full perm next
to being a creator. This has now changed the export
rules are the same for everything as they were for mesh:
you need to be the owner and the creator for every element
that is exported (not just the root prim, of course).
Export rules can now be easily made a function on
simulator features. If different rules apply for different
types (wearables, objects, mesh etc) then an extra variable
indicating the type will have to be passed though.
Updates llfloatergroups to be a lot similar to upstream
- Adds LLFLoaterGroupPicker::removeNoneOption and changes LLFloaterGroupPicker to use modern style callback
- Switched from using per ui xml string for the none entry in groups to the strings.xml one, updated and cleaned existing translations to use this.
- Changes LLFLoaterGroupPicker into an instance tracker by id, because it was already acting like one.
Updates llpanelpermissions RLVa bits and fixes last owner label never enabled
Cleans up llfloatergroupinfo, makes it an instance tracker... pretty much as nice as llfloateravatarinfo now ^*^
Adds notifications JoinGroupNoCost and JoinedTooManyGroups (added to our existing translations, of course)
Cleans up all around, placing groupactions around.
Touches up bits for avataractions
Rlva style~ So update to RLVa stuff!
Adds support for @startim and @startimto
Enables hasOpenIM and hasOpenProfile, Yay functionality!
RLV_BHVR_STARTIM and RLV_BHVR_STARTIMTO added
While I was working, I was updating LLAgentHandler, after long enough it was identical enough to the one in llpanelprofile, so we're using that now.
Cleans up llfloateravatarinfo to the point of being a floater and instancetracker wrapper for a panelavatar (profile panel)
Bypasses looking up expired names that we know via get, this should avoid chats (and profiles, but that bug never got out) never opening for people we already know the name of on a bad connection; of course, this will only cause a faster reaction on the UI's part, messages may never get sent still (and profiles may never load) if the connection is truly terrible.
Cleans up llfloaterfriends and some parts of llfloateravatarlist (avatarlist could be cleaned up more from this perhaps in the future)
May slightly look better with copy detection and without space changes..
llgivemoney.cpp changes fix up some dummy view warnings I noticed while testing these changes
llpreview.cpp changes avoid segfault caused by llfloateravatarinfo not being a preview anymore but being inside a multipreview nonetheless.
Translators, don't worry, I covered this one with updates from v3 (Except German team)
-Added ui-local transformation matrix.
-Gutted legacy commitcallbacks throughout ui widget ctors.
-Created filter_editor ui widget which issues commit on keypress
-search_editor commits on focus loss/enter press
-search_editor and filter_editor now have a built in 'x' button to clear text.
-LLComboBox::setPrearrangeCallback now uses boost::function
-LLComboBox::setTextEntryCallback now uses boost::function
-LLLineEditor::setKeystrokeCallback now uses boost::function
-LLLineEditor::setPrevalidate now uses boost::function
-LLPanel::childSetKeystrokeCallback removed
-LLPanel::childSetPrevalidate removed
-LLPanel::childSetActionTextbox now uses boost::function
-LLTextBox::setClickedCallback now uses boost::function
-LLTextEditor::setKeystrokeCallback added.
-Cleaned up JCFloaterAreaSearch
Thins out that overly thick block of checks in the middle of LLPanelPermissions::refresh
Also corrected incorrect log output, after First stage comes contents not textures, Melanie.
Hide E and export checked from regions without export support
No longer allow PERM_EXPORT from being added to default everyone permission flags if it's not supported by the sim.
Disable next owner perms boxes when PERM_EXPORT
Added checks disabling the export toggle conditionally.
All cases covered except textures, couldn't figure that one out...
Mind the TODO's in the diff..
Minor update and cleanup to llpanelpermissions.cpp
Hide the You can modify this object text properly when Debugging Permissions
Show Debug Permissions on the same line on the build panel.