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6,114 Commits 20 Branches 51 Tags
9c63243fe79324a728698fc8323fa02d2f607a36
Commit Graph

9 Commits

Author SHA1 Message Date
Shyotl
061178ad82 Migrated gl matrix stack to LLMatrix4a 2014-06-22 03:34:51 -05:00
Shyotl
3627b33eec Reworked flexi update handling a little bit. 2012-12-10 19:55:17 -06:00
Shyotl
9d8f31a0cb Some teleport reworking. Don't clear rebuild groups/resetVBO unless tp screen is up, or we've just changed sims. Also skip updateUI drawing if tp screen is up. 2012-11-18 02:41:37 -06:00
Shyotl
ed4997168b LLViewerObject::idleUpdate now returns void. Texture animations/flexis now have their own update queues. 2012-10-22 02:50:04 -05:00
Shyotl
6331267df6 MAINT-646: Optimize LLVolumeImplFlexible::doIdleUpdate() https://bitbucket.org/davep/viewer-development/changeset/b0148737d316 2012-07-20 08:54:25 -05:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Shyotl
ca96e00135 Enable gl sync fence. Missed a vertexbuffer flush. moved LLMultiFloater out of llfloater.(h|cpp) and into its own header and source file, matching v2. 2011-12-26 23:40:18 -06:00
Shyotl
a994df7265 A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze. 2011-07-20 06:07:13 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00
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