Shyotl
7d8af7d413
Use one shared vbo to draw fullscreen rectangles in LLPipeline, for both deferred and non-deferred. Provides a nice bit of cleanup.
2014-07-03 17:09:27 -05:00
Siana Gearz
749d0eec28
Merge https://github.com/abaph/SingularityViewer
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Brings in support for MESA accelerators.
2013-11-17 16:38:06 +01:00
Shyotl
322ceceb60
Added shaders needed to display texture 'edit' overlay using the specular/normalmap texcoords.
2013-11-05 23:51:09 -06:00
Andros Baphomet
997fdebb9f
Re-fix shader compilation errors
2013-11-03 13:12:27 -05:00
Andros Baphomet
fe0a761ce6
Merge remote-tracking branch 'upstream/master'
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Conflicts:
indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
indra/newview/app_settings/shaders/class1/deferred/fullbrightShinyF.glsl
indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
indra/newview/app_settings/shaders/class1/deferred/giF.glsl
indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
2013-11-03 12:17:50 -05:00
Shyotl
af8f8bb040
Mats.
2013-11-02 01:20:05 -05:00
Andros Baphomet
c009866d86
Merge remote-tracking branch 'upstream/master'
2013-10-30 09:42:58 -04:00
Shyotl
8e55d5499e
Occlusion FBOs in deferred.
2013-10-26 18:07:56 -05:00
Andros Baphomet
f6861cd5ba
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
Siana Gearz
3cd16c84ef
Dirty patch Intel HD4000 shader-confusion
2013-05-27 06:47:00 +02:00
Shyotl
67e1a3b004
Lindie viewer-dev catchup regarding rendering pipeline.
2012-06-30 20:05:31 -05:00
Shyotl
275c85f482
Missed two shaders in earlier v3 merge.
2012-04-16 23:22:18 -05:00
Siana Gearz
3f0f955a76
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
ca328aec72
Replaced some opengl fixed functions with shaders. Temporary ShyotlUseLegacyRenderPath setting to debug if this change actually improves framerate at all (setting not tied to callbacks. Have to toggle shaders to have stuff pick up the setting change)
2011-08-10 03:53:49 -05:00
Shyotl
9bda97786f
Batch indexing/no-fixed-function WIP.
2011-08-09 01:11:05 -05:00
Shyotl
0193173e46
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00