Commit Graph

12 Commits

Author SHA1 Message Date
Shyotl
9cbcf8fe34 Removed glh_linear and glu dependencies from viewer. 2014-07-03 02:11:45 -05:00
Shyotl
0a89503edd Renamed glUniformMatrix3x4fvARB to glUniformMatrix3x4fv, since I don't think it ever had the ARB postfix. Also use its the properly named (although identical to the current) function pointer signature. 2014-05-17 04:04:33 -05:00
Shyotl
67c8ac2b04 Skinned shaders were exceeding maximum amount of vertex uniforms on amd hardware.
-Changed the transform matrix uniform to a 3x4 matrix and packed translation into it to free up uniforms. (3x3 is converted to 3x4 internally, so we were needlessly eating 3*52 extra uniform slots. translationPalette might also have been treated as a vec4 internally too, wasting 52 more slots.)
-matrix3x4 requires opengl2.1 and newer, so added a new featuretable mask.
-Also added a featuretable mask to disable hardware skinning and deferred shading on hardware with less than 1024 vertex uniforms.
NOTE: On old old old amd hardware, evidently a 3x4 matrix might be upgraded to 4x4. I'm unsure, but I doubt such hardware has 1024+ uniform components available to begin with. 4x3 supposedly doesn't do this, but opengl is column-major, so this makes little sense.
2014-05-17 03:31:45 -05:00
Shyotl
d71210e942 Trivial changes, mostly to clean up diff noise. Majority of changes are comment corrections or licenseinfo updates. (does not include newview directory) 2013-01-07 14:44:54 -06:00
Drake Arconis
ccb914ea83 General cleanup of OSX support - not done
Updated with new cursors from LL
Corrected mispackaged OSX Libs
Corrected mouse flicker on menus

Signed-off-by: Drake Arconis <lightdrake@gmail.com>
2012-07-15 17:45:50 -04:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Siana Gearz
3f0f955a76 Catching up with Lindies part 2 2012-03-25 10:47:20 +02:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
174c1800cc llgl/llglext updated. TODO: repackage glext from ll's viewer-development branch so this will compile. (I manually extracted glext-68-windows-20110406.tar.bz2 in my build environment just for now.) 2011-08-27 04:49:51 -05:00
Shyotl
71eec1caed Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred. 2011-05-28 01:46:11 -05:00
Shyotl
58edba5129 V2 llrender merge, sans freetype and LLTexture 2011-02-24 18:08:17 -06:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00