Fairly certain this adds the feature in which the user may click the online notification to open a chat with the user coming online.
Translators may want to look at the xml changes of this change to see what to update
Removes old LegacyMultiAttachmentSupport patch
Moves LLAvatarName-centric functions into LLAvatarName from elsewhere.
Adds boost::signals2::connections to name polling places.
Removes more old icky static callbacks
Merge from Alchemy, credit where due~
Update notifications.xml to have a bunch of the tags from upstream to ease diffing
To toggle this feature, right click the radar, under the Alerts submenu choose "Include distance in alerts"
Cleans up code for calls to setPosition.
For now only entering messages will show distance, unless testing shows that it should be otherwise.
Redefaulted LiruLegacyDisplayMuteds to false due to (at least) two alpha testers noticing it and wanting it back how it is in the current release (since 1.7.0).
True was to get back to the old ways of v1, but it's okay to be false by default, better now since it's exposed.
Also irrelevant tiny voice cleanup from Spatters.
Default Avatars button option added to Toolbar prefs.
Adds debug setting ToolbarVisibleAvatar
Hooks into "avatar_picker_url" login response on opensim.
Also includes hooking up of DestinationGuideShown to startup, which was left unstaged from the initial commit of the Destination Guide.
Adds llfloaterdestinations.* and floater_destinations.xml (needs translations, but not really)
Adds GenericErrorPageURL, DestinationGuideURL (not persistent), DestinationGuideShown, and DestinationGuideRect to debug settings
Removes ShowcaseURLDefault in favor of DestinationGuideURL from upstream.
Also Adds ToolbarVisibleDestinations for the toolbar button, but I'll need to set up a nice way to make the button invisible when the url is empty before adding it to the gui... maybe.. or maybe it's just not important.
This commit comes with support for dynamically changing destination guide page based on opensimextras simulator features cap
Expands SignaledType's callback to accept const Type& as argument.
typedefs Signal::slot_type to slot_t so that SignaledType can be altered without needing to update all lines setting slots.
Merges floater_directory.xml with floater_directory(2|3).xml
Condenses translations down to one xml(, finally the nightmare is over).
Better ui code support for classic find all panel
Not like anyone cares, but ShowcaseURLDefault no longer persists value changes between sessions.
Moves SearchType and getSearchUrl(SearchType ty, bool is_web) from HippoGridInfo into a namespace in llpaneldirfind.cpp, the only place where it is used; so that it may wrap the sim feature lookup.
Thanks to Shyotl for the help in dynamically maintaining tab positions for dynamic tabs.
Includes:
MAINT-3541 (crash in std::vector >::reserve)
MAINT-3364 FIXED Call clearSelection() from root_folder
MAINT-3621 FIXED Set name to "Unnamed" if object's name consists of whitespaces.
MAINT-3412 add gpu_table line with distinct Intel Iris Pro OpenGL regex to match new MBP with forced Intel graphics
MAINT-3119 FIXED Return common chars for triggers that matches the prefix.
MAINT-3661 Fix for crash when uploading corrupt .dae file.
MAINT-3671 FIXED Rename title when new tab is added.
MAINT-3465 FIXED Add check mark to selected entry.
BUG-5537 FIX reverting breaking changes to pectorals and belly.
MAINT-535 FIXED The teleport SLAPP is changed to UNTRUSTED_THROTTLE. Confirmation dialog for teleporting via slapp is added.
Adds separated default permissions for Objects, Uploads, Scripts, Notecards, Gestures and Wearables.
Compatible with Export Permission
Backwards compatible with default permissions for objects on regions where AgentPreferences capability is not available (opensim users rejoice!)
These changes to llfloaterperms are made available under lgpl, if there's a v3 that wants to adopt default export permission for opensim.
This can be switched off with LiruLegacyDisplayMuteds in debug settings.
People have been annoyed that muted avatars disappear, and since we have the derender system anyway..
Also Sync llvoavatar.cpp with v-r a bit
(okay, fine, alot)
Preferences->Adv. Chat->Chat UI, Autoscroll to the end of chats when they regain focus.
This defaults to false, unlike the legacy behavior.
Partial revert of "Feature Removal!: Do not scroll to the end of chats when the corresponding chatbar regains focus!"
Brings a new "voice status" column, showing voice use as active speakers floater does.
- Shown by default, look in Extras tab to hide it
Attempt to blend and fix the visibility of the yellow for shout range.
- Requires user feedback, looks good on default and gemini to me
Refactors pretty much all of the code in the avatar list
-Less duplicate vars, less wasted space, more consistent spacing conventions, eradication of BOOL use.
We no longer add (or even evaluate what should be in) icon columns that are hidden
- This prevents icons from showing up even when their columns are hidden.
Minor work on focusing out of draw avatars, though that still won't work, sadly.
Adds name list specific name settings, Removes boolean for having lists of speakers with legacy names in favor of having a more flexible setting for them
Have a look at the combo boxes on Adv. Chat->Chat UI to customize these new settings.
There is now a fourth option for name display: LegaCy Name (D is play Name)