Adds throttling based on on average bandwidth usage per HTTP service.
Since only HTTP textures are using this, they are still starved by other
services like inventory and mesh dowloads. Also, it will be needed to
move the maximum number of connections per service the to the PerService
class, and dynamically tune them: reducing the number of connections is
the first thing to do when using too much bandwidth.
I also added a graph for HTTP texture bandwidth to the stats floater.
For some reason the average bandwidth (over 1 second) look almost like
scattered noise... weird for something that is averaged...
Note that HTTPTimeout::sClockWidth is no longer used for HTTPTimeout (as
if it's value became a constant of 0.01, the fraction 10ms / 1s).
A new variable, HTTPTimeout::sClockWidth_10ms is used to calculate
sTime_10ms (only).
Also HTTPTimeout::mStalled and HTTPTimeout::mLowSpeedClock changed units
to the same as of sTime_10ms (time since epoch in 10ms units).
This fixes https://code.google.com/p/singularity-viewer/issues/detail?id=705
Adds 'bool redirect_status_ok(void) const { return true; }' to LLIamHere,
because it's ok to receive a 302 status there. Likewise added to LLIamHereVoice,
because that has the same comment in its error() method.
Also fixes the problem that if two redirects occur on a row, then the
upload_finished detection asserted because it would detect the third
time that libcurl turned off writing to the socket as a failure (the
second time wasn't a problem because mUploadFinished was reset upon
receiving the first 302 header, but not upon receiving the second
header).
When uploading finishes, but is not detected, the timeout should be for
"reply delay", the time that the server takes before it replies, and not
CurlTimeoutLowSpeedTime. This patch adds code that takes this failure
into account (which happened only ONCE for me on Metropolis while flying
around and using trickle (not sure if that is relevant), so it's not
that likely to improvement anything in practise. Note that it is
detected by an assertion when it happens, so that we can safely assume
it normally never happened on SL).
* Generalized PUT / POST configuration by adding
CurlEasyRequest::setPut, which now also supports keep-alive (which
still isn't used).
* Upload content length is now stored in CurlEasyRequest::mContentLength
* CurlEasyRequest::has_stalled() now return false if it was possbile
that the 'upload finished' detect failed AND calls upload_finished()
itself in that case, so it is no longer 'const'.
* If low speed is detect exactly when the last bytes are being attempted
to be sent (unlikely scenario), then the upload gets 4 more seconds
after which is switches to CurlTimeoutReplyDelay.
* Added EDoesAuthentication and EAllowCompressedReply to replace
booleans, for readability and type-safety, as did EKeepAlive. Note
that this change inverts the meaning of the compression related parameter.
* Unrelated: removed an unnecessary #include "llurlrequest.h" from
llxmlrpcresponder.h
mTotalBytes had the meaning of "the sum of all elements in the vector",
but was reset to 0 at the start of a transaction. The meaning is now
changed to "total number of bytes in the vector that belong to the
current transaction".