Commit Graph

13 Commits

Author SHA1 Message Date
Shyotl
59d50f3062 Meshy update. Mostly related to cost calculations... mostly. 2011-08-28 04:05:36 -05:00
Shyotl
c66065b688 CachedControl cleanup in random places. LL's ctor format is supported, so using such in LL code to ease diffs. 2011-08-28 01:04:30 -05:00
Shyotl
7e9f8c7bf8 Several LLStat variables migrated into the LLViewerStats class. 2011-08-28 00:56:57 -05:00
Shyotl
ca328aec72 Replaced some opengl fixed functions with shaders. Temporary ShyotlUseLegacyRenderPath setting to debug if this change actually improves framerate at all (setting not tied to callbacks. Have to toggle shaders to have stuff pick up the setting change) 2011-08-10 03:53:49 -05:00
Siana Gearz
f30c284063 Merge branch 'V2Mesh' of https://github.com/Shyotl/SingularityViewer into future
Conflicts:
	indra/llvfs/lldiriterator.cpp
	indra/newview/app_settings/settings.xml
	indra/newview/llviewerregion.cpp
2011-07-21 00:20:06 +02:00
Siana Gearz
1899784afa new RAM dependent minimum texture memory limits 2011-07-07 14:46:08 +02:00
Shyotl
c3ccdeed1d Unused globals removed. 2011-06-30 10:02:37 -05:00
Shyotl
a6e29b5c5e Initilization guards added to llviewertexturelist. 2011-06-16 22:45:10 -05:00
Aleric Inglewood
b31dd134f6 Never call gDirUtilp->getExpandedFilename when getLindenUserDir() is empty. 2011-06-05 15:53:05 +02:00
Shyotl
9ea3032fee Reverted some preloaded textures to pre-v2 filenames so they are actually found. 2011-05-02 23:15:48 -05:00
Shyotl
f30dc32503 Media textures (browser and such) should now display 2011-04-13 02:44:04 -05:00
Shyotl
6e437d4188 Fixed texture console showing invalid values...
Improved texture console progress bar visibility.
Shoehorned sgblacklist for server response status 499
Restored stat recording for LLViewerTextureList
Cleaned up lltexturefetch by excluding more unused code via #if
2011-04-01 17:19:23 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00