Commit Graph

18 Commits

Author SHA1 Message Date
Shyotl
6ad9367c24 Trying out new LLCachedControl implementation. 2011-07-16 23:36:56 -05:00
Shyotl
a07e399801 LLAgentCamera transition (1/2) 2011-06-07 21:35:10 -05:00
Shyotl
4e47446be1 LLVOAvatar class members reorganized to line up with V2 better. Added accessors from v2 where applicable. mBakedTextureData renamed to mBakedTextureDatas 2011-05-14 12:38:47 -05:00
Shyotl
4d4c49cd24 Merge branch 'master' into V2TextureSystem
Conflicts:
	indra/newview/llviewerimage.cpp
	indra/newview/pipeline.h
2011-04-12 22:29:49 -05:00
Siana Gearz
fd8866c411 Sione's Media Filter 2011-04-08 19:53:41 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
8d85f67757 Imprudence AO 2011-03-01 04:16:54 +01:00
Siana Gearz
17a0d13b0c Merge shyotl, setting include broken (disabled) 2010-11-09 15:14:34 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
unknown
3b0bfc40bc -LLCached[COA]Control can now be static const. Use for readonly access.
-const'd all readonly LLCached[COA]Controls to prevent altering by mistake.
-added get() accessor to LLCached[COA]Controls to return cached type explicitly without manual casts.
-added missing operators to LLCachedCOAControl
-Converted a few more settings to LLCached[COA]Control
-Fixed LLColor4U -> LLSD -> LLColor4 problems in LLCachedControl

Ascent functionality fixes:
-Tag coloring pulled out of getClientInfo(Redundant. idleUpdateNameTag already handled it)
--Tag and color substituted at render-time. Simple boolean logic. Neglible perf penalty.
-Fixed llinfos spam if AscentShowSelfTagColor = false
-Client tag updated less superfluously
2010-10-12 00:44:16 -05:00
unknown
fe9a3d2ba2 Converted frequently occuring setting lookups to LLCachedControl
Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup
Added F32 overload to LLSD because using F64 needlessly is silly.
   (And its lack of F32 overload caused issues with LLCachedControl<F32>)
2010-10-07 21:36:13 -05:00
Beeks
72c4c63b95 Adjustments to IMs -
Got "Announce incoming IMs" working.
Group name can now be shown in the local chat notifications for IMs.
"IM Received" changes to "New IM" for length.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-21 14:53:36 -04:00
Beeks
dcf46b5c47 Tweaks mostly. Still fighting the Windlight popout, it sounds like this was a common issue with Emerald but I haven't found any fixes in their code as of yet.
"About" floater has been fixed to show the proper version numbering.
Graphics slider mucked with to increase draw distance maximum.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-04 00:16:04 -04:00
Beeks
1fe07cfcd7 Fixes, foxes, faxes, and "oh fucks."
Link and unlink buttons are now in the build menu. To facilitate this, some minor elements were adjusted, and the edit boxes were re-aligned. Emerald's layout was pretty sloppy anyway.
More fiddling with the windlight menu, and more dead ends.

Expect at least one more update before night's end to implement the features coming in from the merge.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-02 03:19:13 -04:00
Beeks
441a7059f6 Fixed "Always allow fly" - A new setting was added instead of using the one already in.
Still fighting with the Windlight bar.
Added some other options in? I don't know any more.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-01 17:55:27 -04:00
Beeks
7f8652ca20 Added the Windlight presets from Emerald.
Camera reset and target position offsets for teleporting are in.
Still having problems with the popup menu not displaying correctly on startup. Poke it a couple times and it's fine. I dunno.
2010-09-01 05:41:54 -04:00
Beeks
a600ae694c Windlight and graphic control attachment to the bottom right is finally in.
Added Windlight Water options to it.
Known issue where it starts in collapsed mode when it should be expanded, or visa versa.

While working on the overlay bar, the IM counter got mixed in a bit so that may start working soon.

Rolled back some changes made in an attempt to clean up the vertical IM tabs.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-31 21:03:06 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00