Shyotl
83e8a9076b
Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
...
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
2011-11-21 15:55:44 -06:00
Shyotl
a07e399801
LLAgentCamera transition (1/2)
2011-06-07 21:35:10 -05:00
Aleric Inglewood
fa51d52578
Workaround for gcc 4.2.x.
...
g++ 4.2 (and possibly earlier) apparently call a copy
constructor when passing a temporary to a function
that takes a const reference. Added code to allow
copy-constructing the AI*Access classes for this
compiler.
g++-4.2.x also bails out when it encounters files that
do not end on a newline. So, also added those where
they were missing.
2011-05-10 13:47:17 +02:00
Beeks
2ca3f5c2fa
A few tweaks for the Align tool. Disabled the control handles if you can't move the object.
...
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-10-23 19:11:56 -04:00
Beeks
537e396882
Qarl's new Align tool.
...
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-10-22 02:40:40 -04:00