Commit Graph

21 Commits

Author SHA1 Message Date
Aleric Inglewood
c18b156d8b Bug fix for scrolling folder views.
An LLFolderView is added as child to LLScrollableContainerView,
but also adds the LLScrollableContainerView to it's mScrollContainer.
As a result, when scrolling inside a LLFolderView the event is passed to
the mScrollContainer, which then passes it first on to it's children
(see the "Bad UI design" remark in the code), causing an infinite loop.
This patch breaks that loop for those objects that have a
mScrollContainer: LLFolderView and LLContainerView.
2013-02-11 03:36:46 +01:00
Lirusaito
7b2536eb0d Inventory cut support!
Also fixes a bunch of comments, implementation based off of v-d.
Added isOnClipboard and setCutMode functions to LLInventoryClipboard, in part from v-d's LLClipboard.
LLInventoryFilter has a few rearrangements of code; only real change is now it has checkAgainstClipboard and uses it to filter out cut items.
There is a massive retabbed block in llinventorymodel.cpp, view without space changes. Implements removeObject.
Note: We are not afflicted by MAINT-1197: Fix inventory deselection/reselection when cutting items
2012-11-16 02:47:05 -05:00
Drake Arconis
769a7b89d2 More Media Updates
Further updated llviewermedia
2012-08-03 23:14:03 -04:00
Shyotl
c07d90a2ba Rename box now properly aligned in the inventory panel. Commented out some ascent stuff pertaining to drag and drop because, well, it seemed weird. 2012-03-19 23:32:48 -05:00
Shyotl
2bf940e15d Fixed up inventory filter. Basic folders now have an 'open' icon. Tweaked the indent size for inventory (looks a little nicer imo) 2012-02-27 02:53:12 -06:00
Shyotl
b0240320ee Inv menus appear now. Still need to update llmenugl and its variants, since our current version is buggy. Also need to look into why inventory postfixes aren't appearing. 2012-02-18 01:59:02 -06:00
Shyotl
1810a7c7f9 Updated LLFocusMgr to use boost::signals2 instead of vanilla function pointers. Also removed top-focus handling from lluictrl because it doesn't belong there. 2012-02-18 01:58:02 -06:00
Shyotl
ae7b12f230 Interim commit before diving into reworking the inventory panel. 2012-02-16 19:25:59 -06:00
Shyotl
a6f95d21af LLFolderViewItem and LLFolderViewFolder migrated to llfolderviewitem.cpp/h. 2012-01-26 12:54:38 -06:00
Shyotl
7d4c2aa54f LLInventoryFilter migrated into llinventoryfilter.cpp/h 2012-01-22 21:46:10 -06:00
Shyotl
f0f2834cfe More stuff migrated to llinventoryfunctions.cpp 2012-01-13 21:05:53 -06:00
Shyotl
860bddb1f5 Added LLViewerInventoryType. Migrated some code to llinventoryfunctions.cpp. Pulled LLFolderViewEventListener out into itse own header. Misc tweaks to LLInventoryBridge and LLFolderBridge 2012-01-13 18:11:03 -06:00
Aleric Inglewood
094587aefd Make viewer compile on standalone linux x86_64
This involves making libllcommon shared, a change
that was not finished for windows/Mac.
More changes are needed to indra/newview/viewer_manifest.py
for those two operating systems, as well as to
indra/copy_win_scripts.

I did not test this on linux 32bit, nor non-standalone
on that OS, either.

I did not check voice (which will very likely not work
anyway on 64bit). And currently the webkit plugin doesn't
work for me, but I'll fix that in a different commit.
2011-05-02 19:40:33 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
6c37a5c514 This might just fix the double inventory thing 2011-01-13 02:56:31 +01:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Siana Gearz
d68736da39 Put in some changes along sg1.4 dev history. 2010-11-21 15:57:44 +01:00
Siana Gearz
5a67fcd623 Revert "THE BIGGIE."
This reverts commit ec55705bdd.

Conflicts:

	indra/newview/ascentprefsvan.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
Beeks
ec55705bdd THE BIGGIE.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-22 06:48:48 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00