Adding a new visual param that allows users to manually adjust an offset for
how far off the ground (+ or -) their avatar's root bone is.
Supports the +-2m range people are used to adjusting in their viewers, but
new implementation should support server-generated appearances.
Conflicts:
indra/newview/character/avatar_lad.xml
indra/newview/llagent.cpp
indra/newview/llcallingcard.cpp
indra/newview/skins/default/xui/en/strings.xml
Also, removed redundant tattoo and alpha entries.
Modified LLScrollingPanelParam to work without needing 'hints'. A bit hacky since I didn't want to dive into making yet another xml, but works well enough.
Avatar_lad entries names changed to more readable forms since LLTrans isn't where it needs to be yet.
Camera doesn't move to great positions when editing phys parts, but that's for another day.
A few additional constants for the math stuff, mostly just "for fun" items.
Minor fix noted from Imprudence chat of possible crashes.
Removal of excess items in the gesture menu.
Inclusion of files for tattoo tinting.
Reordered the client definitions for alphabetical order.
Signed-off-by: Beeks <HgDelirium@gmail.com>