Also hidden in this commit is the ability to add buttons/menu entries for
your favorite websites to be opened in the in-viewer browser
Just make a button that calls "ShowWebFloater" and passes the URL as param
The setting to change this command is SinguCmdLineSetting
This command supports using json for complex data types, like vectors.
If there's no new value passed, the debug will be changed true<->false,
this conversion will have interesting effects on nonboolean types.
Have Fun!!
This works for notifications, and profiles, and chats, and even updates!
Amazing, right?
SinguReplaceLinks is on by default, URL highlighting works regardless, no rogue labels with this off.
Select, right click, Copy Raw lets you copy the link with its hidden url shown
and you can paste it back the same way if you're wanting to paste it all over!
LLTextEditor overhaul synced the code with upstream LLTextBase as much as we could.
appendStyledText is now just appendText
Every setText appendText's now and adds a style based on the texteditor's color and font, this could slightly increase the weight of text editors (one extra segment) but it fixes a nasty bug with running past segmentation.
Also no longer update the utf8
Removed append() which was no longer being used
LLTextEditor and LLViewerTextEditor now have an extra boolean at the end of their constructors to have this replacement turned on at construction time (this also sets them read only)
Update TextSegments to have a Tooltip string, like upstream.
Hardened notecard previews so they don't accidentally replace the text when they go read only.
Thanks to Deltek and Router Gray for helping me test and debug this commit!
Adds PyFx windlights and post process effects, not enabled by default.
Show custom graphics settings by default, because all our users are smart.
Tweaks SHAutoMask, uses Altocumulus as default cloud now
Added TODO into llrender/llpostprocess.cpp
We should also add the option to make the menu bar transparent, instead of pyfx using skin hacks
Also we need to add a settings preset feature at some point in the future.
We also need to add postproc to wlf.
Also Assorted Code Cleanup and sync with Alchemy
Debug Settings are AlchemyMouselookIFF and AlchemyMouselookIFFRange
Look to see if an avatar is in a nearby region always when checking if they're an estate owner.
Changes LLEnvManagerNew::setRegionChangeCallback to LLAgent::addRegionChangedCallback
Cleans up some of the timeout policies that aren't necessary any longer.
Modernizes parts of LLViewerKeyboard, updates llregistry.h
Begins changeover from LLDynamicArray to std::vector
Minor merge of newer, trivial SSA functions.
Introduces LLAgent functions: addParcelChangedCallback and canJoinGroups
Support for secondlife:///app/appearance SLapps.
Cleans up older functions.
Default Avatars button option added to Toolbar prefs.
Adds debug setting ToolbarVisibleAvatar
Hooks into "avatar_picker_url" login response on opensim.
Also includes hooking up of DestinationGuideShown to startup, which was left unstaged from the initial commit of the Destination Guide.
Adds llfloaterdestinations.* and floater_destinations.xml (needs translations, but not really)
Adds GenericErrorPageURL, DestinationGuideURL (not persistent), DestinationGuideShown, and DestinationGuideRect to debug settings
Removes ShowcaseURLDefault in favor of DestinationGuideURL from upstream.
Also Adds ToolbarVisibleDestinations for the toolbar button, but I'll need to set up a nice way to make the button invisible when the url is empty before adding it to the gui... maybe.. or maybe it's just not important.
This commit comes with support for dynamically changing destination guide page based on opensimextras simulator features cap
Implements lines from avatar to their lookat beacons
Implements namesystem so that Display Names can also be shown with beacons instead of just legacy
New options are available in the Security & Privacy tab of System preferences
Adds a circle when you mouse over the minimap, beneath your cursor
-This circle is the effect range of your right click+mark
-Shift+scroll to change the size of this circle (ExodusMinimapAreaEffect)
-- Set the debug to 1 to have basically the same range as before (unless dots are stacked)
-This circle is also how many avatars are shown in the tooltip
-When this circle is over avatar dots, they change color (ExodusMapRolloverColor)
The menu functions still only work on the closest dot to your cursor on right click...
Thanks to Exodus for the majority of this code, the rest is my work and updates to be closer to LL in places.
Adds name list specific name settings, Removes boolean for having lists of speakers with legacy names in favor of having a more flexible setting for them
Have a look at the combo boxes on Adv. Chat->Chat UI to customize these new settings.
There is now a fourth option for name display: LegaCy Name (D is play Name)