Shyotl
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78e3d61b98
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Remove ambient occlusion darkening from all deferred shaders except the one that actually calculates occlusion values.. (aka every shader except class2/softenLightF.glsl)
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2013-11-28 21:07:25 -06:00 |
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Shyotl
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584e5176a4
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Err closer to LL regarding shadows, however also fixed alpha face shadows to look like all other shadows.
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2013-11-13 01:30:45 -06:00 |
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Shyotl
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32ecf444bd
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Attempt to resolve shader compilation errors on osx since it's particularly picky.
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2013-11-11 17:48:54 -06:00 |
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Shyotl
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0d1c98b5f7
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Fix shadow dithering. It's still pretty ugly tho, but looks okay if ssao is enabled. May add random kern in the future.
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2013-11-08 02:03:21 -06:00 |
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Shyotl
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af8f8bb040
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Mats.
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2013-11-02 01:20:05 -05:00 |
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