Beeks
ec55705bdd
THE BIGGIE.
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Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-22 06:48:48 -04:00
Beeks
973f53df5e
COMMIT STORM:
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Fixes for Temp uploads so they show up as they should and are actually usable.
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-08 19:09:14 -04:00
CharleyLevenque
ac3d4c2c32
A whole bunch of fucking crap that didn't work while trying to restore the Pretend Inventory folder, fix for (temporary) not showing up near temp uploads. Temporary uploads still broken a bit -- Always show up at the very bottom of the texture folder, but goddamnit they work shut up. >:||
2010-08-25 07:47:26 -04:00
Beeks
5ce4286fd7
f
2010-08-22 15:14:30 -04:00
Hazim Gazov
bb8b4bda87
Added local assets floater, start work on a way to re-request inventory skeleton and meat from the server
2010-06-20 04:24:53 +00:00
Apelsin
65ef5ab6e3
Hex editor is a cat face
2010-05-15 22:33:37 -07:00
phr0z3nt04st
0ba33c9fb4
Added Alpha Layer support and Additional Attachments, plus I reverted my
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localhost on outgoing log hack and added the original values back in.
2010-05-13 20:53:47 -05:00
Hazim Gazov
f4857c6afb
adding some floaters I forgot
2010-04-23 10:17:08 -03:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00