g++ 4.2 (and possibly earlier) apparently call a copy
constructor when passing a temporary to a function
that takes a const reference. Added code to allow
copy-constructing the AI*Access classes for this
compiler.
g++-4.2.x also bails out when it encounters files that
do not end on a newline. So, also added those where
they were missing.
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings
-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?
Via Shyotl
Signed-off-by: Beeks <HgDelirium@gmail.com>
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings
-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?
Updated the Client tag options so that you can turn off tags/colors for others.
However, in the process of doing this the need for Client-Or-Account setting control became increasingly needed, and so a complete rebuild of some sections fetching values were redone across files. The good news is that we now have getCOA* settings for various settings types - Color4, Strings, U/F/S32, and BOOLs. Just include llsavedsettingsglue.h
Signed-off-by: Beeks <HgDelirium@gmail.com>