Shyotl
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722e7d09ff
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Innitial commit. Majority of texture baking moved into LLVOAvatarSelf. Very WIP. Not advisable to build off of this, although it does compile and mostly work.
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2011-10-22 20:36:04 -05:00 |
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Shyotl
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30a95e7f45
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Some cleanup. Using gAgentAvatarp in many places. Incl other misc small changes.
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2011-10-03 22:45:13 -05:00 |
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Shyotl
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74dc875a27
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Beginning to pull LLVOAvatarSelf out from LLVOAvatar.
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2011-10-02 02:51:10 -05:00 |
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Shyotl
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1e92e734d8
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Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.
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2011-07-23 03:26:30 -05:00 |
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Shyotl
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a994df7265
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A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze.
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2011-07-20 06:07:13 -05:00 |
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Shyotl
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e2112fa8d5
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No change, just comments for stuff to avoid merging in, for now.
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2011-07-13 03:56:05 -05:00 |
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Shyotl
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1434051f4e
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LLAgentCamera transition (2/2)
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2011-06-07 22:39:23 -05:00 |
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