-After new context creation, immediately call LLRender::refreshState() after LLViewerWindow::initGLDefaults() in order to force states to apply.
--LLRender::initGLDefaults optimizes out gl calls by caching states, but the cached values are only applicable to the old context, not the new, so this optimization must be skipped (LLRender::mDirty).
-LLViewerWindow::mStatesDirty also triggered a redundant shader reload, since restoreGL also called setShaders().
Fixed somewhat annoying flicker of a single frame whilst recovering from screen resizing.
-Skip frame if LLViewerWindow::checkSettings() called LLViewerWindow::reshape. (reshape will set gWindowResized to true)
--True optimal fix will require some refactoring.
Reworked how window position is saved in LLViewerWindow::changeDisplaySettings. Hopefully reduces chances of odd behavior (had WindowX and WindowY get stuck at massive negative values before)
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
Plus renamed setupViewport to setup[2|3]DViewport.
Migrated mWindowRect to mWindowRectRaw, mVirtualWindowRect to mWindowRectScaled.
Slowly updating getwindow/getworldview calls to new v2 variants as I run across them.
Cleaned up ascent-related code in llmanip.cpp.
Impostor update tweaks.
Edgepatch water occlusion changes. (no patch flickering on edges of screen while moving camera)
Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.
Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
This commit contains all changes, except those in indra/media_plugins
(which was renamed to indra/plugins) and indra/llplugin.
However, it does contain the (new) file
indra/plugins/filepicker/basic_plugin_filepicker.cpp
Patch from 2010-10-20/22. Didn't apply cleanly so I redid it
manually and tested/checked it. There was only one difference
with imprudence: for some reason Singularity tries to see
if the "teleport history" floater is visible while initializing
the menu's, something that imprudence doesn't do. For the rest
the patch is basically the same. Nevertheless, I left all code
exactly as it was in Singularity (the only thing that this
commit changes is the intend of the original patch: in debug
mode, fail with an assertion when LindenUserDir is called while
it is not initialized; and then fix everything to make it work
again.
Original commit message:
The LindenUserDir (~/.imprudence/first_last/) cannot be initialized
before the user logged in. However, several singletons (that only can be
initialized once) depend on this directory for initialization. Therefore
we have to take care not to instantiate those singletons until after the
user logged in.
With regard to webit, this fixes the browser_profile (cache and cookies)
directory that the builtin browser uses.