Commit Graph

9 Commits

Author SHA1 Message Date
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Beeks
79412de233 Serious fix for the Tintable tattoos!
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-27 00:20:34 -04:00
Beeks
4cace48a9b Fixes for tattoo tinting - With any luck this will reduce the number of ruths.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-26 14:24:34 -04:00
Beeks
a101b166ac A bunch of minor formatting tweaks not worth a separate commit for.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-24 20:24:05 -04:00
Beeks
ed942cfe74 Tintable tattoo layers - Another Shyotl patch.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-17 19:10:10 -04:00
CharleyLevenque
b156e57541 Always Build/Always Fly options. 2010-08-30 01:46:03 -04:00
phr0z3nt04st
0ba33c9fb4 Added Alpha Layer support and Additional Attachments, plus I reverted my
localhost on outgoing log hack and added the original values back in.
2010-05-13 20:53:47 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00