Commit Graph

5 Commits

Author SHA1 Message Date
Shyotl
49cbc80ee0 Added 'NearbyMedia' floater (accessable via new button in Media Remote popup)
-Floater utilizes a slightly modified LLPanelNearbyMedia, which has fading and the 'minimal' mode disabled when its parent is a floater.

  -Due to how LL designed LLPanelNearbyMedia, only one instance should ever be allowed at a time.

Added LLNameBox. To avoid having dupilcate code, logic in LLTextBox::fromXML had to be moved to LLTextBox::initFromXML.

  -Perfomed some additional cleanup. 'name' attribute now parsed in LLUICtrl::initFromXML, or as-needed for elements not based off of LLUICtrl.

LLSlider now respects current DrawContext

Fixed the AO toolbar widget reserving too much width.

Made the "wlfAdvSettingsPopup" setting persist, and un-inverted its logic.

Altered ui initilization order. Toolbar/overlay panels now constructed further into login process.
2013-06-18 08:09:17 -05:00
Shyotl
500135941a Modernized lluictrl. Added LLViewModel. Fixed focus callbacks being called excessively. Updated LLButton, and implemented boost::signals2 to replace old callback handling. 2012-03-02 16:57:33 -06:00
Shyotl
a07e399801 LLAgentCamera transition (1/2) 2011-06-07 21:35:10 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00