Minimap refactor, make it an LFIDBearer!
Moves listeners to cpp file, no need for header exposure
Removes duplicate ToggleControl listener just for minimap
Removes excess code from ToggleOverlay, we can use two on_clicks instead
Caches direction labels instead of looking them up each frame
Removes weird userdata look up on camera center menu item, fixing it
Respect RLVa by hiding the submenu, shortcutting lookups per child
Much of this patch comes from upstream and Kitty Barnett, or is inspired from their works
This commit applies the World-Minimap patches from Catznip.
Catznip stuffs:
- Issue 1383: Parcel lines on mini map
- Show parcels on the minimap
- Minimap menu: "Show" submenu: "Property Lines" "Parcels for Sale"
- Option to have world map textures on the minimap
- Minimap menu: "World Map Textures"
- Singular touch: Made this comply with hypergridding.
The minimap will now scroll zoom based on where your mouse is if centering on camera is off.
A lot of cruft was cleaned up in this merge, a lot of gSavedSettings lookups in draw were converted to LLCachedControls, some license updates were performed.
Finally: By myself, but inspired by upstream and requested in the group before:
- Option to show tracking circles around people selected on the radar while the radar is visible
- Minimap menu: "Show" submenu: "Radar Tracking Circles"
New class ToggleControl is used in place of the removed listeners.
Much cleaner code for the MiniMap chat rings.
Remove redundant debug setting: MiniMapChatRings.
-Thanks Liru for the advices.
Ability to show Whisper, Chat and Shout range circles on the MiniMap.
Range values are at the moment hardcoded as [10, 20, 100].
Each ring is binded to the following Debug Settings:
Whisper ring: MiniMapWhisperRing
Chat Ring: MiniMapChatRing
Shout Ring: MiniMapShoutRing
Each ring colour can be customised through the following Debug Settings:
Whisper ring: MiniMapWhisperRingColor
Chat Ring: MiniMapChatRingColor
Shout Ring: MiniMapShoutRingColor
The following Debug Setting is used to enable/disable all the rings at once:
MiniMapChatRings