Commit Graph

16 Commits

Author SHA1 Message Date
Shyotl
b338506229 VBO updates from Vir Lindens shining fixes. VBO mapping perf improvement. Alpha rigged attachments render fix, hopefully. Crashfix in void pushWireframe. 2012-01-19 19:01:44 -06:00
Shyotl
ca96e00135 Enable gl sync fence. Missed a vertexbuffer flush. moved LLMultiFloater out of llfloater.(h|cpp) and into its own header and source file, matching v2. 2011-12-26 23:40:18 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
174c1800cc llgl/llglext updated. TODO: repackage glext from ll's viewer-development branch so this will compile. (I manually extracted glext-68-windows-20110406.tar.bz2 in my build environment just for now.) 2011-08-27 04:49:51 -05:00
Shyotl
9bda97786f Batch indexing/no-fixed-function WIP. 2011-08-09 01:11:05 -05:00
Shyotl
7bcd259821 Added ShyotlRenderVBOStrideMode to toggle between strided and unstrided VBOs. 2011-08-05 19:24:17 -05:00
Shyotl
b75a28ec15 Cleanup. Applied http://hg.secondlife.com/mesh-development/changeset/3031f266784a 2011-08-05 01:18:27 -05:00
Shyotl
48ef9904c1 A pass at cleaning up LLVertexBuffer a bit. Also removing extra unbinds that caused synchronization issues with mapped vbos. 2011-07-21 01:48:46 -05:00
Shyotl
cc19a4c2da Aligned strided vertexbuffers. 2011-07-20 23:54:16 -05:00
Shyotl
62e3aa10c1 Reasonably safe changes.
Using accessor for vertexbuffer in LLFace
Extra occlusion query lookup in llgl (unused)
Const changes.
2011-05-18 14:35:27 -05:00
Siana Gearz
e3f9b4dbbe Help me keep track of VBOs 2011-05-07 05:47:13 +02:00
Shyotl
1b039a1be6 Deferred has sky and water textures now. Underwater is still borked.
Deferred fastalpha behaves a bit better.
Pulled over patch for https://jira.secondlife.com/browse/STORM-336 and https://jira.secondlife.com/browse/STORM-1011 from linden repo
Sky rendered using new LL method. Assuming this fixes issues on AMD cards(works on cat 11.2)
Added a few things missed related to spatial-parition updating.
Added 'SkipReflectOcclusionUpdates' setting that prevents occlusion updates for reflection pass. Less taxing on CPU.
2011-03-10 23:06:46 -06:00
Siana Gearz
5f7840a997 Make VBO optimization partially optional
Yuck, there is a vertexbuffer being built on static init -.-
2010-12-31 01:03:24 +01:00
Siana Gearz
b426c3874f Streamlined writes to bus external memory 2010-11-16 16:46:53 +01:00
Beeks
59d7c33954 Collection of theoretical improvements for ATI cards, as well as a couple memory leaks. Thanks to Shyotl for bringing them up and offering solutions.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-16 16:00:47 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00