Siana Gearz
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697dd7e929
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Preparing to add mesh upload.
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2011-12-03 03:43:23 +01:00 |
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Shyotl
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83e8a9076b
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Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
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2011-11-21 15:55:44 -06:00 |
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Shyotl
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70909f86c8
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Changed some GL matricies to single precision.
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2011-11-19 19:05:19 -06:00 |
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Shyotl
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aaa6417fb7
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Tweak related to cubemaps. Missed this earlier.
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2011-08-29 03:22:42 -05:00 |
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Shyotl
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58edba5129
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V2 llrender merge, sans freetype and LLTexture
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2011-02-24 18:08:17 -06:00 |
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Hazim Gazov
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7a86d01598
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Imported existing code
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2010-04-02 02:48:44 -03:00 |
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