Inusaito Sayori
d8389e6fa7
Don't be retarded, LL.
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Thanks to Drake Arconis for pointing this out.
2015-06-28 10:04:06 -04:00
Shyotl
1c627317ec
No longer include llerrorlegacy.h. Updated llstl to include deletion utilites.
2015-06-19 03:54:20 -05:00
Lirusaito
8fb8e74e54
Fix the crash upon hitting select for an object's light color feature
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Modernizes LLTextureControl(, LLFloaterTexturePicker) and LLColorSwatch
Updates LLPanelVolume, LLPanelObject, and LLPanelFace to prevent related crashes and compile.
Adds translation string InventoryNoTexture to strings.xml (added to all existing translations from upstream translation)
2013-06-25 23:02:15 -04:00
Shyotl
e622e03d2a
Bulk of server-baking impelmentation and a bit of cleanup.
2013-01-13 02:37:12 -06:00
Lirusaito
d1cb627582
What started out as removing the newline spam in LLPanelObject, ended as cleanup/sync with v-d.
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Jus' want files to be nice to read, but then... a bunch of them are all messy.. so... Fixed~
2012-08-15 10:00:47 -04:00
Shyotl
1a6c00ca8b
Display pathfinding attributes in build floater.
2012-08-06 12:26:28 -05:00
Shyotl
b847c53395
Implemented basic 'awareness' of objects flagged as permanent.
2012-08-04 20:46:51 -05:00
Shyotl
a90d7bbb46
Innitial commit. Pulled minor changes out of bulk of changes comming for multi-wearables.
2012-02-16 12:00:38 -06:00
Shyotl
7ff58abc17
Too lazy to amend earlier commit. llpanelvolume.cpp needs lltrans.h
2012-01-28 23:52:48 -06:00
Shyotl
d0c782c7ae
A few more translated tidbits. Also converted french strings.xml from BOM with windows lineendings, to non-BOM with unix lineendings.
2012-01-28 22:07:13 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
2aa4aa78e2
Added physics settings to object features panel. Brought in mesh 'prim cost' fetching and now display cost in edit floater if mesh is enabled.
2011-08-01 01:33:07 -05:00
Shyotl
278cfbdb67
Exposed light projection textures in object edit panel.
2011-06-04 15:09:37 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00