Shyotl
b258b71e07
Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
2011-07-30 20:30:07 -05:00
Shyotl
4ee4d52b2f
Added bokeh DoF. Fixed some several SSAO and shadow combinations. Fixed GI crash bug. Enabled several fasttimers. Updated shaders.
2011-05-24 20:31:17 -05:00
Shyotl
4663b605ef
Added fullbright shiny underwater shader.
2011-05-18 17:00:44 -05:00
Shyotl
a4b7bbd031
More should-be-safe changes. Prep for pipeline work.
2011-05-18 16:04:46 -05:00
Shyotl
d1d6994419
Full v2.6 renderer.
2011-05-12 00:13:38 -05:00
Siana Gearz
0a9508a551
GCCifying Shyotl
2011-02-13 23:52:39 +01:00
Shyotl
7d3e9723c3
Reduced LL's leakage of program/shader objects, drastically.
...
Re-structured some shader loading/unloading handling.
These changes are pretty experimental. I'll be holding off of tweaking the paramater managers(among other things) until I know if this stuff is working correctly.
2011-02-10 18:21:38 -06:00
Shyotl
a579663eb9
Added Gaussian blur post-process shader
...
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00