Commit Graph

9 Commits

Author SHA1 Message Date
Shyotl
b258b71e07 Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head. 2011-07-30 20:30:07 -05:00
Shyotl
4ee4d52b2f Added bokeh DoF. Fixed some several SSAO and shadow combinations. Fixed GI crash bug. Enabled several fasttimers. Updated shaders. 2011-05-24 20:31:17 -05:00
Shyotl
4663b605ef Added fullbright shiny underwater shader. 2011-05-18 17:00:44 -05:00
Shyotl
a4b7bbd031 More should-be-safe changes. Prep for pipeline work. 2011-05-18 16:04:46 -05:00
Shyotl
d1d6994419 Full v2.6 renderer. 2011-05-12 00:13:38 -05:00
Siana Gearz
0a9508a551 GCCifying Shyotl 2011-02-13 23:52:39 +01:00
Shyotl
7d3e9723c3 Reduced LL's leakage of program/shader objects, drastically.
Re-structured some shader loading/unloading handling.

These changes are pretty experimental. I'll be holding off of tweaking the paramater managers(among other things) until I know if this stuff is working correctly.
2011-02-10 18:21:38 -06:00
Shyotl
a579663eb9 Added Gaussian blur post-process shader
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00